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Add two travel-related overmap keybinds for a better UX
Add two new keybinds GO_TO_DESTINATION and CENTER_ON_DESTINATION that allow the player to: - Move the cursor to the current travel destination. - Go to the current travel destination without the cursor needing to be on it. I was getting annoyed about constantly having to open the overmap and pan over to my destination over and over again when traveling somewhere to resume traveling after enemies showed up
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