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Chickenwalker drop modifications (#35713)
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Since chicken walkers explode I didn't want the player to get a complete body with all parts working and salvageable, but there were several items that are required for an existing rebuild a chicken walker recipe that don't drop anyone under any conditions. So now there is a chance they can drop.
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Maleclypse authored and ZhilkinSerg committed Nov 25, 2019
1 parent e1f35b3 commit bbd0e0b
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Showing 2 changed files with 19 additions and 2 deletions.
19 changes: 18 additions & 1 deletion data/json/itemgroups/item_groups.json
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Expand Up @@ -5794,7 +5794,24 @@
{
"type": "item_group",
"id": "chickenbot",
"items": [ [ "9mm", 8 ], [ "kevlar_plate", 10 ], [ "ceramic_armor", 15 ], [ "alloy_plate", 10 ], [ "robot_controls", 5 ] ]
"items": [
[ "robot_controls", 5 ],
[ "ai_module", 5 ],
[ "sensor_module", 5 ],
[ "memory_module", 5 ],
[ "pathfinding_module", 5 ],
[ "identification_module", 5 ],
[ "reverse_jointed_legs", 40 ],
[ "chickenbot_chassis", 40 ],
[ "targeting_module", 5 ],
[ "gun_module", 30 ],
[ "mark19", 5 ],
[ "tazer", 5 ],
[ "m249", 5 ],
[ "storage_battery", 5 ],
[ "plut_cell", 5 ],
[ "mil_plate", 2 ]
]
},
{
"type": "item_group",
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2 changes: 1 addition & 1 deletion data/json/monsters/monsters.json
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Expand Up @@ -767,7 +767,7 @@
"starting_ammo": { "40mm_frag": 100, "556": 1000 },
"path_settings": { "max_dist": 10 },
"special_attacks": [ [ "CHICKENBOT", 4 ] ],
"death_drops": { "groups": [ [ "robots", 4 ], [ "chickenbot", 1 ] ] },
"death_drops": { "groups": [ [ "robots", 4 ], [ "chickenbot", 4, 6 ] ] },
"death_function": [ "EXPLODE" ],
"flags": [ "SEES", "HEARS", "BASHES", "NO_BREATHE", "ELECTRONIC", "PRIORITIZE_TARGETS" ]
},
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