-
Notifications
You must be signed in to change notification settings - Fork 4.2k
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
* Add SWAT zombie Adding a SWAT zombie, which is between a cop zombie and a soldier zombie in terms of strength and resistances * Create SWAT zombie monsterdrop Largely based on the zombie cop loot table. Used existing swat_guns item group. Group "swat_gear" already exist (hence the "_zombie" in the name), but has a mixture of all item slots (head, torso, boots, equipment), so couldn't be used here (or there would be a possibility to have duplicate of things that don't make sense, like two helmets, or two pairs of boots, etc...) * Adding SWAT zombie spawn points Added SWAT zombies everywhere cop zombies can spawn, with half the chance * Modernize item_groups + standardize torso items As per comments from ymber, modernizing the item groups (for the SWAT zombie) to use distribution or collection. Didn't change the cop zombie item_groups as it's not part of this PR. Also changed the torso item group to have less diverse type of items, and remove things that made less sense for SWAT than cops (dress shirt & jacket).
- Loading branch information
Showing
3 changed files
with
173 additions
and
0 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters