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Auto safe mode turn increase (#34259)
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* Adjusted AUTOSAFEMODETURNS	max to reflect turn time change as well as default value to maintain the save time, also updated SAFEMODEINGORETURNS with the same time change
* Rolled back default increases
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Skrassh authored and kevingranade committed Sep 27, 2019
1 parent 438ed5e commit a05eeb8
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions src/options.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1137,12 +1137,12 @@ void options_manager::add_options_general()

add( "AUTOSAFEMODETURNS", "general", translate_marker( "Turns to auto reactivate safe mode" ),
translate_marker( "Number of turns after which safe mode is reactivated. Will only reactivate if no hostiles are in 'Safe mode proximity distance.'" ),
1, 100, 50
1, 600, 50
);

add( "SAFEMODEIGNORETURNS", "general", translate_marker( "Turns to remember ignored monsters" ),
translate_marker( "Number of turns an ignored monster stays ignored after it is no longer seen. 0 disables this option and monsters are permanently ignored." ),
0, 600, 200
0, 3600, 200
);

mOptionsSort["general"]++;
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