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Merge pull request #72739 from RenechCDDA/better_name_for_cover
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Rename cover ---> concealment
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I-am-Erk authored Apr 4, 2024
2 parents d87104f + df94b48 commit 9b661f1
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion src/game.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -6572,7 +6572,7 @@ void game::print_terrain_info( const tripoint &lp, const catacurses::window &w_l
print_furniture_info( lp, w_look, column, line );

// Cover percentage from terrain and furniture next.
fold_and_print( w_look, point( column, ++line ), max_width, c_light_gray, _( "Cover: %d%%" ),
fold_and_print( w_look, point( column, ++line ), max_width, c_light_gray, _( "Concealment: %d%%" ),
m.coverage( lp ) );

if( m.has_flag( ter_furn_flag::TFLAG_TREE, lp ) ) {
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