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Camp workers actually eat the food spent on them working (#71670)
* Workers can eat * The player can eat from the larder, too. * Do not stuff NPCs like turkeys if they can't eat * Workers are now fed * Use a character vector for universal compatibility between player/NPCs * IWYU * Player can eat even when NPCs can't * Sanity checking for player meal * Handle 'deficit spending' * Fix a little docs oopsie * Clean up function comments (Move back accidentally displaced comment for distribute_food) * Faction screen shows you vitamins of concern * Various clang fixes * Fix display math * More incantations to appease clang
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