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Karol1223 committed Apr 12, 2024
1 parent 2844951 commit 7c1e7fe
Showing 1 changed file with 5 additions and 55 deletions.
60 changes: 5 additions & 55 deletions data/json/monsters/zed_lab.json
Original file line number Diff line number Diff line change
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"type": "MONSTER",
"name": { "str": "zombie scientist" },
"description": "The remaining protective gear, laboratory equipment, and long, formerly white labcoat tell you that this zombie was some kind of researcher before turning.",
"copy-from": "mon_zombie_base",
"default_faction": "science",
"bodytype": "human",
"//": "zombie scientists are recognised as friendly by the lab's defense system",
"categories": [ "CLASSIC" ],
"species": [ "ZOMBIE", "HUMAN" ],
"volume": "62500 ml",
"weight": "81500 g",
"hp": 80,
"speed": 70,
"material": [ "flesh" ],
"symbol": "Z",
"color": "white_cyan",
"aggression": 100,
"morale": 100,
"melee_skill": 4,
"melee_dice": 2,
"melee_dice_sides": 3,
"melee_damage": [ { "damage_type": "cut", "amount": 0 } ],
"weakpoint_sets": [ "wps_humanoid_body" ],
"families": [ "prof_intro_biology", "prof_physiology", "prof_wp_zombie" ],
"vision_night": 3,
"harvest": "zombie_humanoid",
"grab_strength": 20,
"special_attacks": [ { "id": "grab" }, { "id": "bite_humanoid", "cooldown": 5 }, { "id": "scratch_humanoid" } ],
"death_drops": "mon_zombie_scientist_death_drops",
"burn_into": "mon_zombie_scorched",
"upgrades": { "half_life": 30, "into_group": "GROUP_ZOMBIE_UPGRADE" },
"flags": [ "SEES", "HEARS", "STUMBLES", "WARM", "GRABS", "BASHES", "POISON", "NO_BREATHE", "REVIVES", "PUSH_MON", "FILTHY" ],
"armor": { "electric": 1 }
"death_drops": "mon_zombie_scientist_death_drops"
},
{
"id": "mon_zombie_labsecurity",
"type": "MONSTER",
"name": { "str": "zombie security guard" },
"description": "A shambling human corpse wearing a gray uniform and a bulletproof vest with \"SECURITY\" emblazoned across the front. It looks like this guard was quite physically fit before its death; it moves quickly and powerfully, albeit clumsily.",
"copy-from": "mon_zombie_base",
"default_faction": "science",
"//": "guards are recognised as friendly by the lab's defense system",
"categories": [ "CLASSIC" ],
"bodytype": "human",
"species": [ "ZOMBIE", "HUMAN" ],
"volume": "62500 ml",
"weight": "81500 g",
"hp": 100,
"speed": 85,
"material": [ "flesh" ],
"symbol": "Z",
"color": "blue",
"aggression": 100,
"morale": 100,
"melee_skill": 5,
"melee_dice": 2,
"melee_dice_sides": 4,
"melee_damage": [ { "damage_type": "cut", "amount": 0 } ],
"weakpoint_sets": [ "wps_humanoid_body", "wps_humanoid_body_armor" ],
"families": [ "prof_intro_biology", "prof_physiology", "prof_wp_zombie", "prof_wp_syn_armored" ],
"vision_night": 3,
"harvest": "zombie_humanoid",
"grab_strength": 30,
"special_attacks": [
{ "id": "grab", "cooldown": 7 },
Expand All @@ -69,22 +33,8 @@
],
"death_drops": "mon_zombie_labsecurity_death_drops",
"upgrades": { "half_life": 35, "into_group": "GROUP_SOLDIER_UPGRADE" },
"burn_into": "mon_zombie_scorched",
"flags": [
"SEES",
"HEARS",
"STUMBLES",
"WARM",
"GRABS",
"BASHES",
"GROUP_BASH",
"POISON",
"NO_BREATHE",
"REVIVES",
"PUSH_MON",
"FILTHY"
],
"armor": { "bash": 4, "cut": 6, "stab": 4, "bullet": 4, "electric": 2 }
"armor": { "bash": 4, "cut": 6, "stab": 4, "bullet": 4, "electric": 2 },
"extend": { "weakpoint_sets": [ "wps_humanoid_body_armor" ], "families": [ "prof_wp_syn_armored" ] }
},
{
"id": "mon_zombie_phase_skulker",
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