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Aftershock: Add titanium items, spawning and recipes (#36581)
* Update clothing.json Removed nesting of accessory groups from the itemgroup "accesories_personal_unisex" into their own defined groups so that mods can directly add to them when adding jewellery spawning in a natural manner that doesn't overlap. All weightings kept intact, working as normal, except to add a secondary group for earrings so that any of the three different metal variants with the new gemstones can appear as unisex clothing. Grills left as original until the new grills are balanced for rarity. * adds numerous titanium items adds more items made of titanium to act as sources and uses for titanium in the game * Adds spawning for titanium items Adds titanium items to relevant spawn lists with appropriate weighting, also specifically making sure that the ultra-light frames and titanium scrap that already exist in Aftershock have a chance to exist outside of just the one bike that Aftershock adds and the golf club as a disassembly product. * adjust afs_titanium_scrap weight ratio afs_titanium_scrap was far, far lighter than its volume insinuated for what is assumed to be a solid chunk of the metal (as with other metals). afs_titanium_frame left as is because it follows existing frame conventions. * adds uncrafting recipes for titanium items Fleshes out the disassembly of titanium items to provide more sources of the relatively rare titanium material. Adds an apparently unprecedented disassembly recipe for the titanium frame. * add afs_scrap_titanium recipe Allows afs_scrap_titanium to be crafted from afs_titanium_small, and adjusts the scrap required to construct a frame to properly reflect the weight values and as a balance to the general scarcity of the material. * Add bots that were migrated from mainline Required addition due to my repo being out of date and one of the files I worked on being changed since putting this PR out. * bring original titanium colours to parity Titanium was white in aftershock, despite titanium not necessarily being lighter in colour or sheen than silver or platinum, which are both represented by light_gray in the game. Brings the original scrap and titanium frames to parity with the new items, providing consistency across the board.
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[ | ||
{ | ||
"id": "zombie", | ||
"//": "your bog standard zombie", | ||
"type": "harvest", | ||
"entries": [ { "drop": "afs_titanium_implant", "type": "bionic", "flags": [ "FILTHY", "NO_STERILE" ], "max": 1 } ] | ||
}, | ||
{ | ||
"id": "CBM_CIV", | ||
"type": "harvest", | ||
"entries": [ { "drop": "afs_titanium_implant", "type": "bionic", "flags": [ "FILTHY", "NO_STERILE" ], "max": 1 } ] | ||
}, | ||
{ | ||
"id": "human", | ||
"type": "harvest", | ||
"entries": [ { "drop": "afs_titanium_implant", "type": "bionic", "flags": [ "FILTHY", "NO_STERILE" ], "max": 1 } ] | ||
} | ||
] |
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