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Move refugee center start from isolationist to its own scenario (#79140)
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* Change to start outside refugee center entrance

* Move refugee center start to its own option

* Starting on path by entrance
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further-reading authored Jan 13, 2025
1 parent 4f55ff6 commit 566eb1c
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Showing 3 changed files with 14 additions and 3 deletions.
3 changes: 2 additions & 1 deletion data/json/mapgen/refugee_center/refugee_center.json
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Expand Up @@ -289,7 +289,8 @@
{ "type": "NPC_INVESTIGATE_ONLY", "faction": "lobby_beggars", "x": [ 51, 68 ], "y": [ 0, 4 ] },
{ "type": "LOOT_UNSORTED", "faction": "free_merchants", "x": [ 72, 72 ], "y": [ 0, 0 ] },
{ "type": "LOOT_CURRENCY", "faction": "free_merchants", "x": [ 71, 71 ], "y": [ 2, 2 ] },
{ "type": "LOOT_WOOD", "faction": "free_merchants", "x": [ 71, 71 ], "y": [ 1, 1 ] }
{ "type": "LOOT_WOOD", "faction": "free_merchants", "x": [ 71, 71 ], "y": [ 1, 1 ] },
{ "type": "ZONE_START_POINT", "faction": "your_followers", "x": [ 59, 60 ], "y": [ 10, 11 ] }
],
"items": {
"@": { "item": "bed", "chance": 80 },
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11 changes: 10 additions & 1 deletion data/json/scenarios.json
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Expand Up @@ -9,6 +9,16 @@
"start_name": "Evac Shelter",
"flags": [ "CITY_START" ]
},
{
"type": "scenario",
"id": "refugeecenter",
"name": "Refugee Center",
"points": 0,
"description": "You have survived the initial wave of panic, and have made your way to a refugee center.",
"allowed_locs": [ "sloc_refugee_center" ],
"start_name": "Refugee Center",
"flags": [ "LONE_START" ]
},
{
"type": "scenario",
"id": "friend_liam",
Expand Down Expand Up @@ -143,7 +153,6 @@
"points": 1,
"description": "You've found a safe place away from the cities and devoid of the living dead. Looks like you're on your own…",
"allowed_locs": [
"sloc_refugee_center",
"sloc_hermit_shack",
"sloc_farm_survivalist",
"sloc_cabin",
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3 changes: 2 additions & 1 deletion data/json/start_locations.json
Original file line number Diff line number Diff line change
Expand Up @@ -79,7 +79,8 @@
"type": "start_location",
"id": "sloc_refugee_center",
"name": "Refugee Center",
"terrain": [ "evac_center_7" ]
"terrain": [ "evac_center_18" ],
"flags": [ "ALLOW_OUTSIDE" ]
},
{
"type": "start_location",
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