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Use a slightly more accurate lunar month
Previously the in-game lunar month was exactly one third of a season (30.333 days, by default). This meant that the lunar cycle matched perfectly with the seasons / years, unlike the real-world lunar cycle which is inconveniently mismatched with other calendar units. Switch it so that, for the default season length, the lunar cycle matches the real-world synodic month of about 29.5 days. Also tidy up the code so that it's clearer how this value is arrived at.
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