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-grabbing vehicles distinguishes between those with and without solid parts, and those with only one tile -can't board a solid vehicle you're grabbing -vehicles with solid parts can't change angle when dragged and can only be dragged with near-parallel movement, but can be steered (if controls are intact) to turn them with a push/pull -you can't get into a vehicle with solid parts while grabbing it -fixes to some missing grab releases, vehicle->face updates
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