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Add an entry for new view-related commands.
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kevingranade committed Feb 24, 2013
1 parent 06c158e commit 3ac362b
Showing 1 changed file with 49 additions and 34 deletions.
83 changes: 49 additions & 34 deletions help.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -28,18 +28,19 @@ Press q or ESC to return to the game.\n\
\n\
a: Introduction\n\
b: Movement\n\
c: Hunger, Thirst, and Sleep\n\
d: Pain and Stimulants\n\
e: Addiction\n\
f: Morale and XP\n\
g: Radioactivity and Mutation\n\
h: Bionics\n\
i: Crafting\n\
j: Traps\n\
k: Items overview\n\
l: Combat\n\
m: Unarmed Styles\n\
n: Survival tips\n\
c: Viewing\n\
d: Hunger, Thirst, and Sleep\n\
e: Pain and Stimulants\n\
f: Addiction\n\
g: Morale and XP\n\
h: Radioactivity and Mutation\n\
i: Bionics\n\
j: Crafting\n\
k: Traps\n\
l: Items overview\n\
m: Combat\n\
n: Unarmed Styles\n\
o: Survival tips\n\
\n\
1: List of all commands (you can change key commands here)\n\
2: List of all options (you can change options here)\n\
Expand Down Expand Up @@ -99,6 +100,20 @@ movement will be ignored if new monsters enter the player's view.");
case 'C':
erase();
mvprintz(0, 0, c_white, "\
The player can often see more than can be displayed on the screen at a time.\n\
Pressing ';' or 'x' enters look around mode, which allows you to scoll around\n\
using the movement keys and view irems on the map. Pressing 'V' provides a\n\
list of nearby visible items, though items shut away in crates, cubpoards,\n\
refrigerators and the like will not be displayed. Pressing Shift+vikeys\n\
will scroll the view persistently, allowing you to keep an eye on things\n\
as you move around.");
getch();
break;

case 'd':
case 'D':
erase();
mvprintz(0, 0, c_white, "\
As time passes, you will begin to feel hunger and thirst. A status warning\n\
at the bottom of the screen will appear. As hunger and thirst reach critical\n\
levels, you will begin to suffer movement penalties. Thirst is more dangerous\n\
Expand All @@ -120,8 +135,8 @@ try to find a safe place, or set traps for unwary intruders.");
getch();
break;

case 'd':
case 'D':
case 'e':
case 'E':
erase();
mvprintz(0, 0, c_white, "\
When you take damage from almost any source, you'll start to feel pain. Pain\n\
Expand All @@ -148,8 +163,8 @@ the more intense high of Adderall and methamphetamine.");
getch();
break;

case 'e':
case 'E':
case 'f':
case 'F':
erase();
mvprintz(0, 0, c_white, "\
Many drugs have a potential for addiction. Each time you consume such a drug\n\
Expand All @@ -163,8 +178,8 @@ the effects to cease immediately, but may deepen your dependance.");
getch();
break;

case 'f':
case 'F':
case 'g':
case 'G':
erase();
mvprintz(0, 0, c_white, "\
Your character has a morale level, which affects you in many ways. The\n\
Expand Down Expand Up @@ -201,8 +216,8 @@ each turn. Above 100, you get 1 XP point each turn for every 100 morale.");
getch();
break;

case 'g':
case 'G':
case 'h':
case 'H':
erase();
mvprintz(0, 0, c_white, "\
Though it is relatively rare, certain areas of the world may be contamiated\n\
Expand All @@ -218,8 +233,8 @@ mutations, though these are extremely rare.");
getch();
break;

case 'h':
case 'H':
case 'i':
case 'I':
erase();
mvprintz(0, 0, c_white, "\
Bionics are biomechanical upgrades to your body. While many are simply\n\
Expand All @@ -240,8 +255,8 @@ certain wandering vagabonds for a very high price.");
getch();
break;

case 'i':
case 'I':
case 'j':
case 'J':
erase();
mvprintz(0, 0, c_white, "\
Many important items can be very hard to find, or will cost a great deal of\n\
Expand Down Expand Up @@ -269,8 +284,8 @@ all required for certain items.");
getch();
break;

case 'j':
case 'J':
case 'k':
case 'K':
erase();
mvprintz(0, 0, c_white, "\
While sleeping in dangerous territory, it may be wise to set traps to ward off\n\
Expand All @@ -297,8 +312,8 @@ may have a chance to avoid it, depending on your Dodge skill.");
getch();
break;

case 'k':
case 'K':
case 'l':
case 'L':
erase();
mvprintz(0, 0, c_white, "\
There are a wide variety of items available for your use. You may find them\n\
Expand Down Expand Up @@ -327,8 +342,8 @@ damage and helps you resist things like smoke. To take off an item, press\n\
getch();
break;

case 'l':
case 'L':
case 'm':
case 'M':
erase();
mvprintz(0, 0, c_white, "\
After 30 minutes of warmup time, monsters will begin to appear. They are\n\
Expand Down Expand Up @@ -358,8 +373,8 @@ escape tactic.");
getch();
break;

case 'm':
case 'M':
case 'n':
case 'N':
erase();
mvprintz(0, 0, c_white, "\
For the unarmed fighter, a variety of fighting styles are available. You can\n\
Expand All @@ -383,8 +398,8 @@ examining your style.");
getch();
break;

case 'n':
case 'N':
case 'o':
case 'O':
erase();
mvprintz(0, 0, c_white, "\
The first thing to do is to check your home for useful items. Your initial\n\
Expand Down

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