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remove obsoleted scrap weapon derived content
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pneumatic weapons and other scrap weapons including rebar and rail rifles no longer exist in mainline, so any blazemod gun or turret that has a recipe involving them are rescinded until later re-implementation
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Soup-de-Loop committed Apr 26, 2020
1 parent 9f6568b commit 0628934
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188 changes: 0 additions & 188 deletions data/mods/blazemod/items/guns/blaze_weapons.json
Original file line number Diff line number Diff line change
@@ -1,30 +1,4 @@
[
{
"id": "bolter",
"type": "GUN",
"reload_noise_volume": 10,
"name": "storm bolter",
"description": "This pneumatic bolt thrower has been greatly enhanced, allowing multiple bolts to be launched accurately and in quick succession. It requires a support of some sort in order to be operated.",
"weight": "7110 g",
"volume": "3750 ml",
"price": 350000,
"to_hit": -3,
"bashing": 6,
"material": "steel",
"symbol": "(",
"color": "dark_gray",
"ammo": "bolt",
"skill": "rifle",
"range": 30,
"ranged_damage": { "damage_type": "stab", "amount": 7, "armor_penetration": 10 },
"sight_dispersion": 150,
"durability": 9,
"modes": [ [ "DEFAULT", "semi-auto", 1 ], [ "AUTO", "auto", 3 ] ],
"reload": 150,
"magazine_well": 1,
"magazines": [ [ "bolt", [ "bolt_hopper" ] ] ],
"flags": [ "NEVER_JAMS", "MOUNTED_GUN" ]
},
{
"id": "cangun",
"type": "GUN",
Expand Down Expand Up @@ -176,86 +150,6 @@
"ammo_effects": [ "EXPLOSIVE", "LASER", "WIDE" ],
"flags": [ "NEVER_JAMS", "NO_UNLOAD", "MOUNTED_GUN", "NON-FOULING" ]
},
{
"id": "nailer",
"type": "GUN",
"reload_noise_volume": 10,
"name": "perforator",
"description": "A coilgun with improved electromagnetic circuits to be able to propel a metallic projectile at high speed and with great accuracy. Capable of piercing armor with little issue, though the projectile itself lacks damage due to its small size. It must be mounted on a specialized chassis in order to be fired.",
"weight": "6152 g",
"volume": "2500 ml",
"price": 50000,
"to_hit": -1,
"bashing": 12,
"material": [ "steel", "plastic" ],
"symbol": "(",
"color": "light_blue",
"ammo": "nail",
"skill": "rifle",
"range": 35,
"ranged_damage": { "damage_type": "stab", "amount": 25, "armor_penetration": 30 },
"sight_dispersion": 150,
"durability": 5,
"ups_charges": 9,
"reload": 150,
"valid_mod_locations": [ ],
"magazine_well": 1,
"magazines": [ [ "nail", [ "nailmag" ] ] ],
"flags": [ "MOUNTED_GUN", "NEVER_JAMS", "NON-FOULING" ]
},
{
"id": "needler",
"reload_noise_volume": 10,
"type": "GUN",
"name": "needler",
"description": "This improved nailgun features a special firing mechanism that is set to fire a spread of up to 5 nails at once; sure to drop the hammer on its unfortunate targets. However, these features render it incredibly unwieldy, and it must be mounted on a supporting frame in order to be fired.",
"weight": "7827 g",
"volume": "3750 ml",
"price": 110000,
"to_hit": -1,
"bashing": 12,
"material": [ "steel", "plastic" ],
"symbol": "(",
"color": "dark_gray",
"ammo": "nail",
"skill": "rifle",
"range": 25,
"ranged_damage": { "damage_type": "stab", "amount": 20, "armor_penetration": 15 },
"sight_dispersion": 150,
"durability": 8,
"modes": [ [ "DEFAULT", "semi-auto", 1 ], [ "AUTO", "auto", 5 ] ],
"reload": 150,
"valid_mod_locations": [ ],
"magazine_well": 1,
"magazines": [ [ "nail", [ "nailmag" ] ] ],
"flags": [ "MOUNTED_GUN", "NEVER_JAMS" ]
},
{
"id": "railturret",
"reload_noise_volume": 10,
"type": "GUN",
"name": "hypervelocity driver",
"description": "A single-shot, electrically propelled, steel rail launcher. The powerful, and frankly dangerous, improvements made to the power systems of this weapon is capable imbuing a massive charge into a single-rail; so much that it often shatters into deadly fragments on impact. It's capabilities are limited by its prodigious power requirements however, and its large size necessitates an appropriately-equipped vehicle.",
"weight": "10135 g",
"volume": "4 L",
"price": 550000,
"to_hit": -3,
"bashing": 10,
"material": [ "steel", "wood" ],
"symbol": "(",
"color": "magenta",
"ammo": "metal_rail",
"skill": "rifle",
"range": 40,
"ranged_damage": { "damage_type": "stab", "amount": 250, "armor_penetration": 100 },
"sight_dispersion": 150,
"durability": 6,
"clip_size": 1,
"ups_charges": 249,
"reload": 200,
"valid_mod_locations": [ ],
"ammo_effects": [ "FRAG", "TRAIL", "WIDE" ]
},
{
"id": "ripper",
"type": "GUN",
Expand Down Expand Up @@ -283,33 +177,6 @@
"ammo_effects": [ "WIDE" ],
"flags": [ "NEVER_JAMS", "MOUNTED_GUN", "NON-FOULING" ]
},
{
"id": "rslauncher",
"type": "GUN",
"reload_noise_volume": 10,
"name": "rotary speargun",
"description": "This pneumatic speargun features a revolving barrel behind its launcher, allowing projectiles to be rapidly loaded and fired. However, the weight requires an external support measure.",
"weight": "17308 g",
"volume": "4500 ml",
"price": 280000,
"to_hit": -1,
"bashing": 12,
"material": [ "steel", "plastic" ],
"symbol": "(",
"color": "light_gray",
"ammo": "harpoon",
"skill": "launcher",
"range": 30,
"ranged_damage": { "damage_type": "stab", "amount": 40 },
"sight_dispersion": 150,
"durability": 8,
"modes": [ [ "DEFAULT", "semi-auto", 1 ], [ "AUTO", "auto", 3 ] ],
"clip_size": 12,
"reload": 2500,
"valid_mod_locations": [ ],
"ammo_effects": [ "WIDE" ],
"flags": [ "NEVER_JAMS", "MOUNTED_GUN", "NON-FOULING" ]
},
{
"id": "scorpion",
"type": "GUN",
Expand All @@ -336,35 +203,6 @@
"ammo_effects": [ "WIDE" ],
"flags": [ "NEVER_JAMS", "MOUNTED_GUN", "NON-FOULING" ]
},
{
"id": "shardgun",
"type": "GUN",
"reload_noise_volume": 10,
"name": "splintergun",
"description": "A heavily modified coilgun that fires tiny fragments of metal at high speeds extremely quickly. The resulting barrage is highly inaccurate, but can turn unarmored targets into pulp. It must be mounted on a specialized chassis in order to be fired.",
"weight": "5852 g",
"volume": "3500 ml",
"price": 50000,
"to_hit": -1,
"bashing": 12,
"material": [ "steel", "plastic" ],
"symbol": "(",
"color": "light_blue",
"ammo": "BB",
"skill": "rifle",
"range": 8,
"ranged_damage": { "damage_type": "stab", "amount": 20 },
"dispersion": 1300,
"sight_dispersion": 150,
"durability": 5,
"modes": [ [ "DEFAULT", "semi-auto", 1 ], [ "AUTO", "auto", 25 ] ],
"ups_charges": 1,
"reload": 150,
"valid_mod_locations": [ ],
"magazine_well": 1,
"magazines": [ [ "BB", [ "bb_hopper" ] ] ],
"flags": [ "BURST_ONLY", "MOUNTED_GUN", "NEVER_JAMS", "NON-FOULING" ]
},
{
"id": "slauncher",
"type": "GUN",
Expand Down Expand Up @@ -414,31 +252,5 @@
"valid_mod_locations": [ ],
"ammo_effects": [ "BOUNCE", "LIGHTNING" ],
"flags": [ "NEVER_JAMS", "NO_UNLOAD", "NON-FOULING", "MOUNTED_GUN" ]
},
{
"id": "tiharturret",
"type": "GUN",
"reload_noise_volume": 10,
"name": "avalanche rifle",
"description": "This pneumatic assault rifle has been greatly enhanced, firing projectiles faster and with higher velocity. However, these features render it incredibly unwieldy, and it must be mounted on a supporting platform in order to be fired.",
"weight": "7311 g",
"volume": "3750 ml",
"price": 155000,
"to_hit": -3,
"bashing": 6,
"material": "steel",
"symbol": "(",
"color": "light_gray",
"ammo": "pebble",
"skill": "rifle",
"range": 20,
"ranged_damage": { "damage_type": "stab", "amount": 25 },
"sight_dispersion": 150,
"durability": 9,
"modes": [ [ "DEFAULT", "semi-auto", 1 ], [ "AUTO", "auto", 5 ] ],
"magazine_well": 1,
"magazines": [ [ "pebble", [ "pebble_hopper" ] ] ],
"reload": 150,
"flags": [ "NEVER_JAMS", "MOUNTED_GUN", "NON-FOULING" ]
}
]
54 changes: 0 additions & 54 deletions data/mods/blazemod/items/guns/vortex_turret.json
Original file line number Diff line number Diff line change
Expand Up @@ -25,33 +25,6 @@
"ammo_effects": [ "SHOT" ],
"flags": [ "NEVER_JAMS", "MOUNTED_GUN" ]
},
{
"id": "vortexbolter",
"type": "GUN",
"name": "vortex bolter",
"description": "This weapon uses powerful bursts of air to launch bolts at its target at high speed. You'll need some form of platform to mount it on.",
"weight": "8310 g",
"volume": "2500 ml",
"price": 90000,
"to_hit": -1,
"bashing": 12,
"material": [ "steel", "plastic" ],
"symbol": "(",
"color": "light_gray",
"ammo": "bolt",
"skill": "rifle",
"range": 15,
"ranged_damage": { "damage_type": "stab", "amount": 6, "armor_penetration": 5 },
"dispersion": 300,
"sight_dispersion": 150,
"durability": 8,
"modes": [ [ "DEFAULT", "semi-auto", 1 ], [ "AUTO", "auto", 3 ] ],
"clip_size": 30,
"reload": 40,
"valid_mod_locations": [ ],
"ammo_effects": [ "SHOT" ],
"flags": [ "NEVER_JAMS", "MOUNTED_GUN" ]
},
{
"id": "vortexcannon",
"type": "GUN",
Expand All @@ -76,32 +49,5 @@
"valid_mod_locations": [ ],
"ammo_effects": [ "SHOT" ],
"flags": [ "NEVER_JAMS", "MOUNTED_GUN" ]
},
{
"id": "vortexrifle",
"type": "GUN",
"name": "vortex rifle",
"description": "This weapon uses powerful bursts of air to launch small projectiles at its target at high speed. You'll need some form of platform to mount it on.",
"weight": "11759 g",
"volume": "2500 ml",
"price": 90000,
"to_hit": -1,
"bashing": 12,
"material": [ "steel", "plastic" ],
"symbol": "(",
"color": "light_gray",
"ammo": "pebble",
"skill": "rifle",
"range": 15,
"ranged_damage": { "damage_type": "stab", "amount": 30, "armor_penetration": 10 },
"dispersion": 300,
"sight_dispersion": 150,
"durability": 8,
"modes": [ [ "DEFAULT", "semi-auto", 1 ], [ "AUTO", "auto", 3 ] ],
"clip_size": 250,
"reload": 10,
"valid_mod_locations": [ ],
"ammo_effects": [ "SHOT" ],
"flags": [ "NEVER_JAMS", "MOUNTED_GUN" ]
}
]
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