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Remove obsolete zombie grenadier
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anothersimulacrum committed May 7, 2020
1 parent 14d8da3 commit 03f13cb
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25 changes: 0 additions & 25 deletions data/json/monsterdrops/zombie.json
Original file line number Diff line number Diff line change
Expand Up @@ -15,31 +15,6 @@
{ "item": "depowered_armor", "count": [ 0, 1 ], "prob": 20 }
]
},
{
"type": "item_group",
"subtype": "collection",
"id": "mon_zombie_grenadier",
"entries": [
{ "item": "tacvest", "damage": [ 1, 4 ] },
{ "item": "bot_grenade_hack", "count": [ 0, 3 ] },
{ "item": "bot_flashbang_hack", "prob": 50 },
{ "item": "bot_gasbomb_hack", "prob": 50 }
]
},
{
"type": "item_group",
"subtype": "collection",
"id": "mon_zombie_grenadier_elite",
"entries": [
{ "item": "tacvest", "damage": [ 1, 4 ] },
{ "item": "molle_pack", "damage": [ 1, 4 ] },
{ "item": "bot_grenade_hack", "count": [ 0, 4 ] },
{ "item": "bot_flashbang_hack", "count": [ 1, 2 ], "prob": 50 },
{ "item": "bot_gasbomb_hack", "count": [ 1, 2 ], "prob": 50 },
{ "item": "bot_c4_hack", "count": [ 1, 2 ], "prob": 20 },
{ "item": "bot_mininuke_hack", "prob": 1 }
]
},
{
"type": "item_group",
"subtype": "collection",
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101 changes: 0 additions & 101 deletions data/json/monsters/zed_explosive.json
Original file line number Diff line number Diff line change
Expand Up @@ -163,106 +163,5 @@
"death_drops": "default_zombie_items",
"death_function": [ "GAS" ],
"flags": [ "SEES", "HEARS", "SMELLS", "STUMBLES", "WARM", "POISON", "NO_BREATHE", "REVIVES", "FILTHY" ]
},
{
"//": "Heads up: these zombies are pending removal sometime before 0.E.",
"id": "mon_zombie_grenadier",
"type": "MONSTER",
"name": { "str": "zombie grenadier" },
"description": "Once a soldier, it is dressed head to toe in combat gear. Its hands constantly fumble at its many pouches.",
"default_faction": "zombie",
"bodytype": "human",
"species": [ "ZOMBIE", "HUMAN" ],
"diff": 20,
"volume": "62500 ml",
"weight": "81500 g",
"hp": 100,
"speed": 90,
"material": [ "flesh" ],
"symbol": "Z",
"color": "blue_green",
"aggression": 5,
"morale": 100,
"melee_skill": 5,
"melee_dice": 2,
"melee_dice_sides": 4,
"melee_cut": 0,
"armor_bash": 6,
"armor_cut": 6,
"armor_bullet": 5,
"vision_day": 35,
"vision_night": 3,
"harvest": "exempt",
"starting_ammo": { "bot_c4_hack": 2, "bot_flashbang_hack": 3, "bot_gasbomb_hack": 3, "bot_grenade_hack": 10 },
"special_attacks": [ [ "GRENADIER", 6 ] ],
"death_drops": { "subtype": "collection", "groups": [ [ "mon_zombie_soldier_death_drops", 100 ], [ "mon_zombie_grenadier", 100 ] ] },
"death_function": [ "DETONATE" ],
"burn_into": "mon_zombie_scorched",
"flags": [
"SEES",
"HEARS",
"SMELLS",
"WARM",
"BASHES",
"GROUP_BASH",
"POISON",
"BLEED",
"NO_BREATHE",
"REVIVES",
"PUSH_MON",
"FILTHY"
]
},
{
"id": "mon_zombie_grenadier_elite",
"type": "MONSTER",
"name": { "str": "zombie elite grenadier" },
"description": "Once a soldier, it is dressed head to toe in combat gear and wearing a MOLLE pack. Its hands quickly open and close its many pouches.",
"default_faction": "zombie",
"bodytype": "human",
"species": [ "ZOMBIE", "HUMAN" ],
"diff": 30,
"volume": "62500 ml",
"weight": "81500 g",
"hp": 100,
"speed": 100,
"material": [ "flesh" ],
"symbol": "Z",
"color": "blue_magenta",
"aggression": 5,
"morale": 100,
"melee_skill": 5,
"melee_dice": 2,
"melee_dice_sides": 6,
"melee_cut": 0,
"dodge": 1,
"armor_bash": 8,
"armor_cut": 12,
"armor_bullet": 10,
"vision_day": 35,
"vision_night": 3,
"harvest": "exempt",
"starting_ammo": { "bot_c4_hack": 10, "bot_flashbang_hack": 10, "bot_gasbomb_hack": 10, "bot_grenade_hack": 20, "bot_mininuke_hack": 1 },
"special_attacks": [ [ "GRENADIER_ELITE", 3 ] ],
"death_drops": {
"subtype": "collection",
"groups": [ [ "mon_zombie_soldier_death_drops", 100 ], [ "mon_zombie_grenadier_elite", 100 ] ]
},
"death_function": [ "DETONATE" ],
"burn_into": "mon_zombie_scorched",
"flags": [
"SEES",
"HEARS",
"SMELLS",
"WARM",
"BASHES",
"GROUP_BASH",
"POISON",
"BLEED",
"NO_BREATHE",
"REVIVES",
"PUSH_MON",
"FILTHY"
]
}
]

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