hand refactor #18627
ci_suite.yml
on: pull_request
Run Linters
2m 12s
Compile Maps
26s
Integration Tests
57s
Annotations
10 errors and 13 warnings
Compile Maps
Process completed with exit code 1.
|
Integration Tests
Process completed with exit code 1.
|
Run Linters:
code/game/rendering/actor_huds/actor_hud.dm#L19
undefined var: "bound_actor"
|
Run Linters:
code/modules/mob/inventory/inventory-hooks.dm#L42
undefined var: "slot_or_index"
|
Run Linters:
code/modules/mob/inventory/inventory-hooks.dm#L43
undefined var: "slot_or_index"
|
Run Linters:
code/game/objects/items-interaction.dm#L119
undefined field: "index" on /atom/movable/screen/inventory/plate/hand
|
Run Linters:
code/game/objects/items-interaction.dm#L123
undefined field: "slot_id" on /atom/movable/screen/inventory/plate/slot
|
Run Linters:
code/game/objects/items-interaction.dm#L143
undefined field: "index" on /atom/movable/screen/inventory/plate/hand
|
Run Linters:
code/game/objects/items-interaction.dm#L147
undefined field: "slot_id" on /atom/movable/screen/inventory/plate/slot
|
Run Linters
Process completed with exit code 1.
|
Compile Maps
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/cache@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
Integration Tests
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/cache@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
Run Linters
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/cache@v3, yogstation13/DreamAnnotate@v2. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
Run Linters:
code/__DEFINES/screen.dm#L35
#warn fill these in
|
Run Linters:
code/__DEFINES/screen.dm#L42
#warn fill these in
|
Run Linters:
code/__DEFINES/screen.dm#L46
#warn deal with this crap
|
|
|
|
|
|
Run Linters:
code/game/rendering/mob_huds/inventory.dm#L265
#warn impl all
|
|