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More header guard fixes.
windows-msvc-build #116: Commit 477ce08 pushed by Chukobyte
January 13, 2025 20:18 3m 6s main
January 13, 2025 20:18 3m 6s
Fixing header guards for ska_sdl files.
windows-msvc-build #115: Commit c3e9904 pushed by Chukobyte
January 13, 2025 20:13 3m 40s main
January 13, 2025 20:13 3m 40s
Making time and window headers usable from c++.
windows-msvc-build #114: Commit 4942fed pushed by Chukobyte
November 2, 2024 21:18 3m 21s main
November 2, 2024 21:18 3m 21s
Updating ec system for each macro.
windows-msvc-build #113: Commit 42ed7a3 pushed by Chukobyte
November 2, 2024 16:26 3m 17s main
November 2, 2024 16:26 3m 17s
Added ska sdl file to simplify sdl event loop.
windows-msvc-build #112: Commit 7968f3e pushed by Chukobyte
November 2, 2024 04:04 2m 57s main
November 2, 2024 04:04 2m 57s
Major refactor of seika (#2)
windows-msvc-build #111: Commit a108a3c pushed by Chukobyte
November 1, 2024 22:17 3m 23s main
November 1, 2024 22:17 3m 23s
Major refactor of seika
windows-msvc-build #110: Pull request #2 synchronize by Chukobyte
November 1, 2024 22:10 3m 2s 1.0
1.0
November 1, 2024 22:10 3m 2s
Major refactor of seika
windows-msvc-build #109: Pull request #2 opened by Chukobyte
November 1, 2024 21:58 3m 51s 1.0
1.0
November 1, 2024 21:58 3m 51s
Made get texture wrap string functions take a const pointer.
windows-msvc-build #108: Commit c0cd22d pushed by Chukobyte
October 5, 2024 18:12 3m 7s main
October 5, 2024 18:12 3m 7s
Now able to pass in window background color to render function.
windows-msvc-build #107: Commit 573d957 pushed by Chukobyte
August 6, 2024 23:00 3m 21s main
August 6, 2024 23:00 3m 21s
ci works, reverting.
windows-msvc-build #106: Commit 9051b85 pushed by Chukobyte
July 30, 2024 02:19 3m 14s main
July 30, 2024 02:19 3m 14s
Testing ci.
windows-msvc-build #105: Commit 97b68eb pushed by Chukobyte
July 30, 2024 02:15 3m 2s dev
dev
July 30, 2024 02:15 3m 2s
Updated create texture functions.
windows-msvc-build #104: Commit 8fd0ec9 pushed by Chukobyte
June 9, 2024 03:04 3m 22s main
June 9, 2024 03:04 3m 22s
Making font and texture load from memory function take a const void p…
windows-msvc-build #103: Commit 2ad7664 pushed by Chukobyte
June 8, 2024 02:39 3m 14s main
June 8, 2024 02:39 3m 14s
Fixing bug with creating texture from memory.
windows-msvc-build #102: Commit fa6308a pushed by Chukobyte
June 7, 2024 01:40 3m 10s main
June 7, 2024 01:40 3m 10s
Added font delete function.
windows-msvc-build #101: Commit ac9f023 pushed by Chukobyte
May 16, 2024 22:40 3m 16s main
May 16, 2024 22:40 3m 16s
Fixing array_2d resize.
windows-msvc-build #100: Commit 24f3be9 pushed by Chukobyte
April 9, 2024 22:00 3m 29s main
April 9, 2024 22:00 3m 29s
Updating macro used to check for valid coords in array2d.
windows-msvc-build #99: Commit bcd6c2e pushed by Chukobyte
April 8, 2024 22:53 2m 44s main
April 8, 2024 22:53 2m 44s
Created typedef 'usize' for size_t and cleaned up headers.
windows-msvc-build #98: Commit b789d4e pushed by Chukobyte
April 4, 2024 01:42 4m 23s main
April 4, 2024 01:42 4m 23s
Fixing static and shared lib builds.
windows-msvc-build #97: Commit 34b65c9 pushed by Chukobyte
April 1, 2024 10:53 3m 28s main
April 1, 2024 10:53 3m 28s
Fixing freetype static lib.
windows-msvc-build #96: Commit e8ba2d7 pushed by Chukobyte
April 1, 2024 00:23 3m 21s main
April 1, 2024 00:23 3m 21s
Can choose between static and shared lib version with cmake option.
windows-msvc-build #95: Commit aa01c39 pushed by Chukobyte
March 31, 2024 20:39 3m 29s main
March 31, 2024 20:39 3m 29s
Update.
windows-msvc-build #94: Commit c235a18 pushed by Chukobyte
March 28, 2024 03:15 3m 12s main
March 28, 2024 03:15 3m 12s
Removing unused cJSON dependency.
windows-msvc-build #93: Commit 5de8860 pushed by Chukobyte
March 28, 2024 03:02 3m 7s main
March 28, 2024 03:02 3m 7s
Update.
windows-msvc-build #92: Commit d0087af pushed by Chukobyte
March 27, 2024 00:18 5m 36s main
March 27, 2024 00:18 5m 36s