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Refactor including rename and input overhaul #77

Refactor including rename and input overhaul

Refactor including rename and input overhaul #77

Triggered via pull request March 24, 2024 21:53
@ChukobyteChukobyte
synchronize #1
2.0
Status Success
Total duration 5m 20s
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macosx-clang-build.yml

on: pull_request
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11 warnings
build
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: lukka/[email protected]. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
build: seika/ecs/component.c#L55
unused function 'component_array_create' [-Wunused-function]
build: seika/ecs/component.c#L63
unused function 'component_array_initialize' [-Wunused-function]
build: seika/data_structures/array2d.c#L51
comparison of integers of different signs: 'size_t' (aka 'unsigned long') and 'int32' (aka 'int') [-Wsign-compare]
build: seika/assert.h#L17
unused function 'ska_print_assert_err' [-Wunused-function]
build: seika/data_structures/spatial_hash_map.c#L20
unused function 'spatial_hash_map_destroy_node' [-Wunused-function]
build: seika/assert.h#L17
unused function 'ska_print_assert_err' [-Wunused-function]
build: seika/rendering/texture.c#L27
unused function 'ska_texture_is_texture_valid' [-Wunused-function]
build: seika/input/sdl_input.h#L191
unused function 'ska_sdl_load_gamepad_mappings' [-Wunused-function]
build
'gamepad' is deprecated: first deprecated in macOS 10.12 [-Wdeprecated-declarations]
build
'gamepad' is deprecated: first deprecated in macOS 10.12 [-Wdeprecated-declarations]