Skip to content

An OpenVR driver that allows to create virtual controllers, emulate controller input, manipulate poses of existing controllers and remap buttons. A client-side library that communicates with the driver via shared-memory is also included.

License

Notifications You must be signed in to change notification settings

Chrjstoph/OpenVR-InputEmulator

 
 

Repository files navigation

language dependencies license_gpl3

OpenVR-InputEmulator

An OpenVR driver that allows to create virtual controllers, emulate controller input, manipulate poses of existing controllers and remap buttons. A client-side library which communicates with the driver via shared-memory is also included.

The OpenVR driver hooks into the HTC Vive lighthouse driver and allows to modify any pose updates or button/axis events coming from the Vive controllers. Due to the nature of this hack the driver may break when Valve decides to update the driver-side OpenVR API.

The motivation of this driver is that I want to make myself a tracked gun that is guaranteed to work in any SteamVR game regardless of whether the original dev wants to support tracked guns or not. To accomplish this I need some way to add translation and rotation offsets to the poses of the motion controllers so that I can line up my tracked gun and the gun in the game. Additionally I need a way to easily switch between the tracking puck on my gun and my motion controller with the game thinking it's still the same controller (Throwing grenades with a tracked gun is not fun). But this driver should also support other use cases.

There is also a client-side API which other programs can use to communicate with the driver. This API should be powerful enough to also support the development of full-fledged motion-controller drivers.

Features

  • Create virtual controllers and control their positions and rotations.
  • Emulate controller input.
  • Remap controller buttons.
  • Add translation and rotation offsets to the pose of existing controllers.
  • Mirror the pose from one controller to another.
  • ...

Notes:

This is a work-in-progress.

Usage

Driver

Download the newest driver archive from the release section and copy the contained directory into "\drivers".

The activateMultipleDrivers setting must be set to true, otherwise SteamVR will not load the driver.

Client

Currently there is only a command line client available. Download the newest client archive from the release section and unpack it. Enter client_commandline.exe help on the command line for usage instructions.

Documentation

client_commandline commands:

listdevices

Lists all openvr devices.

buttonevent

buttonevent [press|pressandhold|unpress|touch|touchandhold|untouch] <openvrId> <buttonId>

Emulates a button event on the given device. See openvr.h for available button ids.

axisevent

axisevent <openvrId> <axisId> <x> <y>

Emulates an axisevent on the given device. Valid axis ids are 0-4.

proximitysensor

proximitysensor <openvrId> [0|1]

Emulates a proximity sensor event on the given device.

getdeviceproperty

getdeviceproperty <openvrId> scan

Scans the given device for all available device properties.

getdeviceproperty <openvrId> <property> [int32|uint64|float|bool|string]

Returns the given device property. See openvr.h for valid property ids.

listvirtual

Lists all virtual devices managed by this driver.

addcontroller

addcontroller <serialnumber>

Creates a new virtual controller. Serialnumber needs to be unique. When the command is successful the id of the virtual controller is written to stdout.

publishdevice

publishdevice <virtualId>

Tells OpenVR that there is a new device. Before this command is called all device properties should have been set.

setdeviceproperty

setdeviceproperty <virtualId> <property> [int32|uint64|float|bool|string] <value>

Sets the given device property. See openvr.h for valid property ids.

removedeviceproperty

removedeviceproperty <virtualId> <property>

Removes the given device property. See openvr.h for valid property ids.

setdeviceconnection

setdeviceconnection <virtualId> [0|1]

Sets the connection state of the given virtual device. Default value is disconnected.

setdeviceposition

setdeviceposition <virtualId> <x> <y> <z>

Sets the position of the given virtual device.

setdevicerotation

setdeviceposition <virtualId> <x> <y> <z>

setdevicerotation .

devicebuttonmapping

devicebuttonmapping <openvrId> [enable|disable]

Enables/disables device button mapping on the given device.

devicebuttonmapping <openvrId> add <buttonId> <mappedButtonId>

Adds a new button mapping to the given device. See openvr.h for available button ids.

devicebuttonmapping <openvrId> remove [<buttonId>|all]

Removes a button mapping from the given device.

devicetranslationoffset

devicetranslationoffset <openvrId> [enable|disable]

Enables/disables pose translation offset on the given device.

devicetranslationoffset <openvrId> set <x> <y> <z>

Sets the pose translation offset on the given device.

devicerotationoffset

devicerotationoffset <openvrId> [enable|disable]

Enables/disables pose rotation offset on the given device.

devicerotationoffset <openvrId> set <yaw> <pitch> <roll>

Sets the pose rotation offset on the given device.

devicemirrormode

devicemirrormode <openvrId> off

Turns mirror mode off on the given device.

devicemirrormode <openvrId> [mirror|redirect] <targetOpenvrId>

Mirrors/Redirects the pose of the given device to another device.

Client API

ToDo. See vrinputemulator.h.

Examples

Create virtual controller

# Create virtual controller
client_commandline.exe addcontroller controller01 # Writes virtual device id to stdout (Let's assume it is 0)
# Set device properties
client_commandline.exe setdeviceproperty 0 1000	string	lighthouse
client_commandline.exe setdeviceproperty 0 1001	string	"Vive Controller MV"
client_commandline.exe setdeviceproperty 0 1003	string	vr_controller_vive_1_5
client_commandline.exe setdeviceproperty 0 1004	bool	0
client_commandline.exe setdeviceproperty 0 1005	string	HTC
client_commandline.exe setdeviceproperty 0 1006	string	"1465809478 htcvrsoftware@firmware-win32 2016-06-13 FPGA 1.6/0/0 VRC 1465809477 Radio 1466630404"
client_commandline.exe setdeviceproperty 0 1007	string	"product 129 rev 1.5.0 lot 2000/0/0 0"
client_commandline.exe setdeviceproperty 0 1010	bool	1
client_commandline.exe setdeviceproperty 0 1017	uint64	2164327680
client_commandline.exe setdeviceproperty 0 1018	uint64	1465809478
client_commandline.exe setdeviceproperty 0 1029	int32	2
client_commandline.exe setdeviceproperty 0 3001	uint64	12884901895
client_commandline.exe setdeviceproperty 0 3002	int32	1
client_commandline.exe setdeviceproperty 0 3003	int32	3
client_commandline.exe setdeviceproperty 0 3004	int32	0
client_commandline.exe setdeviceproperty 0 3005	int32	0
client_commandline.exe setdeviceproperty 0 3006	int32	0
client_commandline.exe setdeviceproperty 0 3007	int32	0
client_commandline.exe setdeviceproperty 0 5000	string	icons
client_commandline.exe setdeviceproperty 0 5001	string	{htc}controller_status_off.png
client_commandline.exe setdeviceproperty 0 5002	string	{htc}controller_status_searching.gif
client_commandline.exe setdeviceproperty 0 5003	string	{htc}controller_status_searching_alert.gif
client_commandline.exe setdeviceproperty 0 5004	string	{htc}controller_status_ready.png
client_commandline.exe setdeviceproperty 0 5005	string	{htc}controller_status_ready_alert.png
client_commandline.exe setdeviceproperty 0 5006	string	{htc}controller_status_error.png
client_commandline.exe setdeviceproperty 0 5007	string	{htc}controller_status_standby.png
client_commandline.exe setdeviceproperty 0 5008	string	{htc}controller_status_ready_low.png
# Let OpenVR know that there is a new device
client_commandline.exe publishdevice 0
# Connect the device
client_commandline.exe setdeviceconnection 0 1
# Set the device position
client_commandline.exe setdeviceposition 0 -1 -1 -1

Map the grip-button to the trigger-button and vice-versa on the controller with id 3

client_commandline.exe devicebuttonmapping 3 add 2 33
client_commandline.exe devicebuttonmapping 3 add 33 2
client_commandline.exe devicebuttonmapping 3 enable

Known Bugs

  • The shared-memory message queue is prone to deadlock the driver when the client crashes or is exited ungracefully.

License

This software is released under GPL 3.0.

About

An OpenVR driver that allows to create virtual controllers, emulate controller input, manipulate poses of existing controllers and remap buttons. A client-side library that communicates with the driver via shared-memory is also included.

Resources

License

Stars

Watchers

Forks

Packages

No packages published

Languages

  • C++ 97.3%
  • Batchfile 1.7%
  • C 1.0%