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crash with prime-run #38
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Missing 32 bit mesa drivers or incompatible GPU with unsupported prime-run / bumblebee, |
as far as i can tell, i do have the 32bit mesa drivers, also using nvidia-prime. |
nvidia prime != prime-run/bumblebee |
@KingTheGuy I found a workaround/fix (at least one that works in my case). This is how to apply it: wget https://gist.githubusercontent.com/kanafutile/d77b5b89ff2c2aa32c77fa57e12bfc1f/raw/e7a2e06ee7eb56ca9b5649a880e509051f63ea10/eglut_from_mesa_demos.patch
patch eglut/src/eglut.c eglut_from_mesa_demos.patch P.S. Running it in nvidia-only mode (the one that has PRIME Synchronization) works well without this patch. |
crashes when i try to run the gaming using my dedicated gpu. nvidia. prime-run.
15:55:36 Info [Launcher] Version: client 10b2d53 / manifest 132cbf3
15:55:36 Info [Launcher] CPU: GenuineIntel Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz
15:55:36 Info [Launcher] CPU supports SSSE3: YES
15:55:36 Trace [Launcher] Loading hybris libraries
15:55:36 Trace [HybrisUtils] Loaded OS library /usr/share//mcpelauncher/libs/native/libfmod.so.9.16
15:55:36 Trace [HybrisUtils] Loaded OS library libm.so.6
15:55:36 Trace [HybrisUtils] Loaded OS library libz.so.1
15:55:36 Info [Launcher] Creating window
15:55:36 Trace [Launcher] Loading gamepad mappings: /usr/share//mcpelauncher/gamecontrollerdb.txt
15:55:36 Trace [Launcher] Loading gamepad mappings: /usr/share/mcpelauncher/gamecontrollerdb.txt
EGLUT: failed to create surface
Process exited with unexpected exit code: 1
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