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My take on Refactor2 #16
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Removed the following from parser.h, which should only be in util.h: char *esc_bytes(const unsigned char *bytes, int length, int limit);
Change Parser_parese signature to: int Parser_parse(Parser *self, const unsigned char *input, size_t length, size_t *consumed); Previously, number of bytes consumed were returned on success, and negative values were returned for errors. To handle length up to SIZE_MAX, I changed the function to return bytes consumed in *consumed. Error return codes are now positive. Success is returned as 0, as before. Extraneous input (consumed < length) is detected in Parser_parse and returned as error EXTRANEOUS_INPUT.
Remove unnecessary declaration of 'struct _CompilationUnit;'
previously: extern ChpegByteCode *Compiler_compile(const unsigned char *input, size_t length, int *result_return, int verbose); now: extern int chpeg_compile(const unsigned char *input, size_t length, ChpegByteCode **bytecode_return, int verbose); For consistency in API, return values should be int success/error codes; anything else needs to be returned by setting a pointer passed in.
Replace ByteCode members with const ByteCode * inside Parser Remove: const char *ChpegParser_def_name(ChpegParser *self, int index); Use instead: (made extern) extern const char *ChpegByteCode_def_name(const ChpegByteCode *self, int index); Remove error: CHPEG_ERR_INVALID_LENGTH = 5, (size_t length always >= 0) Parser_parse() changes: - Use local variables to avoid following pointers in VM inner loop - Move RUNAWAY checking to SANITY_CHECKS
Add default memory allocation wrappers that exit upon failure.
… default bytecode
…d size_t and fprintf
… issue a warning about nonsense expressions
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