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Disposition is a set of functions to modify the attributes of a CGRect structure in an easier way.

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Disposition

Disposition is a set of functions handful when manipulating and setting the components of CGRect structures.

It's current reach is short, but tested and expected to grow over time.

Installation

  1. Copy the Source/CGRect+Disposition.h header file to your project.
  2. Show those CGRect structures who is the boss.

Use

  1. The following function headers self-explain the reach of the library. Note that the CGRect structure to modify should be passed by reference.
void CGRectSetSize(CGRect *rect, CGSize size);
void CGRectSetWidth(CGRect *rect, CGFloat width);
void CGRectSetHeight(CGRect *rect, CGFloat height);

void CGRectSetOrigin(CGRect *rect, CGPoint originPoint);
void CGRectSetX(CGRect *rect, CGFloat x);
void CGRectSetY(CGRect *rect, CGFloat y);

Contribution

Contribution is always welcomed. Create a pull request or raise an issue if you develop a new feature or enhancement or want to start discussing a topic concerning the library.

License

Released under the MIT License. Refer to the LICENSE file for more.

Author

Hector Zarate (@hecktorzr)

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Disposition is a set of functions to modify the attributes of a CGRect structure in an easier way.

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