-
-
Notifications
You must be signed in to change notification settings - Fork 6k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Use of undeclared type 'CGFloat' #44
Comments
There are several people who already did... But try to add an import to
UIKit and let me know
|
Import UIKit will work i tried it few days back |
In do not experience that- so if one of you wants to make a pull request בתאריך יום חמישי, 23 באפריל 2015, Vishwas NG [email protected]
|
ya i wanted to support for iOS 7 so i just copied swift file in to my project and worked around every thing works fine if UIKit is imported to all shift headers |
hi i have created example project to run on iOS 7 tested on simulator and working fine look into it |
Merged :-) |
I cloned yesterday. Don't understand why I had to manually add "import UIKit" for swift files dragged in. I'm using Xcode 7.3.1 and my own project is an ObjC one. What did I miss? |
I've had the same issue as zhijunsheng. Objective-c project still having this issue. I am trying the importing swift files method as I had issues just importing the framework with the bridging header. |
I have this problem too |
Has anyone had any luck getting this to compile for an iOS 7 project? I tried the suggested approach (copying all .swift files to your project), but I'm getting lots of compiler errors from what look to be missing UIKit imports:
Any idea what's going wrong? I'm using Xcode 6.3.1.
The text was updated successfully, but these errors were encountered: