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Art sources and built sprite sheets for use in cgc-game.

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ChainGangChase/cgc-art

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cgc-art


This repo contains the source art, packed sprites, and .atlas data files for the game. The ChainGangChase/game project build scripts will reference the files from /package/assets when building the game.

Project Overview

/
assets/.............source art, files follow naming convention for frames
gradle/wrapper/...............properties and .jar file for gradle wrapper
package/assets/...........................built textures and .atlas files
src/.../art/Textures.java............................performs the packing
build.gradle.........................gradle build tasks and configuration
gradlew.....................................gradle wrapper for Mac, Linux
gradlew.bat....................................gradle wrapper for Windows
package.json.........................................for import using npm

Installation

Clone the repo.

Install the Java SDK. The libGDX project requires 7+. Android Studio requires 8+. For consistency, 8u91 is recommended - which java -version reports as 1.8.0_91.

Optionally, you may install gradle v2.13 on your system (mac | windows | linux). But if you'd rather not, the bundled gradle wrappers will take care of everything for you.

Usage

There are two options here, depending on how you decided to do the Installation:

Gradle Wrapper

On the commande line working in the repository root, run ./gradlew build (mac | linux) or gradlew build (windows) - then sit back and watch the texture packer do its thing.

System Gradle

On the commande line working in the repository root, run gradle build - then sit back and watch the texture packer do its thing.

Changelog

v0.2.0

  • adds coin art/animation v0.1.0
  • first version!
  • package.json

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Art sources and built sprite sheets for use in cgc-game.

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