This repo contains the source art, packed sprites, and .atlas data files for the game. The ChainGangChase/game project build scripts will reference the files from /package/assets
when building the game.
/
assets/.............source art, files follow naming convention for frames
gradle/wrapper/...............properties and .jar file for gradle wrapper
package/assets/...........................built textures and .atlas files
src/.../art/Textures.java............................performs the packing
build.gradle.........................gradle build tasks and configuration
gradlew.....................................gradle wrapper for Mac, Linux
gradlew.bat....................................gradle wrapper for Windows
package.json.........................................for import using npm
Clone the repo.
Install the Java SDK. The libGDX project requires 7+. Android Studio requires 8+. For consistency, 8u91 is recommended - which java -version
reports as 1.8.0_91.
Optionally, you may install gradle v2.13 on your system (mac | windows | linux). But if you'd rather not, the bundled gradle wrappers will take care of everything for you.
There are two options here, depending on how you decided to do the Installation:
On the commande line working in the repository root, run ./gradlew build
(mac | linux) or gradlew build
(windows) - then sit back and watch the texture packer do its thing.
On the commande line working in the repository root, run gradle build
- then sit back and watch the texture packer do its thing.
v0.2.0
- adds coin art/animation v0.1.0
- first version!
- package.json