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Duplicates image data for images that originally share the same buffer view #416

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lilleyse opened this issue Aug 15, 2018 · 1 comment · Fixed by #483
Closed

Duplicates image data for images that originally share the same buffer view #416

lilleyse opened this issue Aug 15, 2018 · 1 comment · Fixed by #483
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@lilleyse
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Really any objects that share the same resources (shared buffer view, shared data uri) will end up duplicating that resource when the embedded glTF is written out.

Test model: box-duplicate.gltf.txt

Found while testing #302

@freezy
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freezy commented Apr 10, 2019

Is anyone working on this? Just spent hours figuring out why some of my scenes actually increased in size after running through gltf-pipeline with Draco enabled.

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