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Pick translucent geometry #4979

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Feb 22, 2017
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1 change: 1 addition & 0 deletions CHANGES.md
Original file line number Diff line number Diff line change
Expand Up @@ -24,6 +24,7 @@ Change Log
* Fixed exception in 2D in certain cases with polylines when rotating the map. [#4619](https://github.com/AnalyticalGraphicsInc/cesium/issues/4619)
* Fixed an issue with constant `VertexArray` attributes not being set correctly. [#4995](https://github.com/AnalyticalGraphicsInc/cesium/pull/4995)
* Add support for `Scene.pickPosition` in Columbus view and 2D. [#4990](https://github.com/AnalyticalGraphicsInc/cesium/pull/4990)
* Add support for depth picking translucent primitives when `Scene.pickTranslucentDepth` is `true`. [#4979](https://github.com/AnalyticalGraphicsInc/cesium/pull/4979)

### 1.30 - 2017-02-01

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9 changes: 8 additions & 1 deletion Source/Scene/FrameState.js
Original file line number Diff line number Diff line change
Expand Up @@ -117,7 +117,14 @@ define([
* @type {Boolean}
* @default false
*/
pick : false
pick : false,

/**
* <code>true</code> if the primitive should update for a depth only pass, <code>false</code> otherwise.
* @type {Boolean}
* @default false
*/
depth : false
};

/**
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