Skip to content

Commit

Permalink
cleanup
Browse files Browse the repository at this point in the history
  • Loading branch information
hpinkos committed Oct 25, 2019
1 parent 55296d4 commit b833a0c
Show file tree
Hide file tree
Showing 5 changed files with 5 additions and 5 deletions.
2 changes: 1 addition & 1 deletion CONTRIBUTING.md
Original file line number Diff line number Diff line change
Expand Up @@ -27,7 +27,7 @@ Everyone is welcome to contribute to CesiumJS!
In addition to contributing core CesiumJS code, we appreciate many types of contributions:

* Being active on the [Cesium forum](https://groups.google.com/forum/?hl=en#!forum/cesium-dev) by answering questions and providing input on Cesium's direction.
* Showcasing your Cesium apps on [Cesium blog](https://cesium.com/blog/categories/userstories/). Contact [Sarah Chow](https://cesium.com/team/SarahChow/), sarah@cesium.com.
* Showcasing your Cesium apps on [Cesium blog](https://cesium.com/blog/categories/userstories/). Contact us at hello@cesium.com.
* Writing tutorials, creating examples, and improving the reference documentation. See the issues labeled [doc](https://github.com/AnalyticalGraphicsInc/cesium/labels/doc).
* Submitting issues as [described above](#submitting-an-issue).
* Triaging issues. Browse the [issues](https://github.com/AnalyticalGraphicsInc/cesium/issues) and comment on issues that are no longer reproducible or on issues which you have additional information.
Expand Down
2 changes: 1 addition & 1 deletion Source/DataSources/BoxGeometryUpdater.js
Original file line number Diff line number Diff line change
Expand Up @@ -64,7 +64,7 @@ import Property from './Property.js';
defineProperties(BoxGeometryUpdater.prototype, {
/**
* Gets the terrain offset property
* @type {Property}
* @type {TerrainOffsetProperty}
* @memberof BoxGeometryUpdater.prototype
* @readonly
*/
Expand Down
2 changes: 1 addition & 1 deletion Source/DataSources/Entity.js
Original file line number Diff line number Diff line change
Expand Up @@ -91,7 +91,7 @@ import WallGraphics from './WallGraphics.js';
* @param {RectangleGraphics} [options.rectangle] A rectangle to associate with this entity.
* @param {WallGraphics} [options.wall] A wall to associate with this entity.
*
* @see {@link https://https://cesium.com/docs/tutorials/creating-entities/|Creating Entities}
* @see {@link https://cesium.com/docs/tutorials/creating-entities/|Creating Entities}
*/
function Entity(options) {
options = defaultValue(options, defaultValue.EMPTY_OBJECT);
Expand Down
2 changes: 1 addition & 1 deletion Source/DataSources/PolylineGeometryUpdater.js
Original file line number Diff line number Diff line change
Expand Up @@ -538,7 +538,7 @@ import Property from './Property.js';
* Creates the dynamic updater to be used when GeometryUpdater#isDynamic is true.
*
* @param {PrimitiveCollection} primitives The primitive collection to use.
* @param {PrimitiveCollection} groundPrimitives The primitive collection to use for ordered ground primitives.
* @param {PrimitiveCollection|OrderedGroundPrimitiveCollection} groundPrimitives The primitive collection to use for ordered ground primitives.
* @returns {DynamicGeometryUpdater} The dynamic updater used to update the geometry each frame.
*
* @exception {DeveloperError} This instance does not represent dynamic geometry.
Expand Down
2 changes: 1 addition & 1 deletion Source/Scene/ParticleSystem.js
Original file line number Diff line number Diff line change
Expand Up @@ -51,7 +51,7 @@ import Particle from './Particle.js';
* @param {Number} [options.mass=1.0] Sets the minimum and maximum mass of particles in kilograms.
* @param {Number} [options.minimumMass] Sets the minimum bound for the mass of a particle in kilograms. A particle's actual mass will be chosen as a random amount above this value.
* @param {Number} [options.maximumMass] Sets the maximum mass of particles in kilograms. A particle's actual mass will be chosen as a random amount below this value.
* @tutorial {@link https://cesium.com/docs/tutorials/particle-systems//|Particle Systems Tutorial}
* @tutorial {@link https://cesium.com/docs/tutorials/particle-systems/|Particle Systems Tutorial}
* @demo {@link https://sandcastle.cesium.com/?src=Particle%20System.html&label=Showcases|Particle Systems Tutorial Demo}
* @demo {@link https://sandcastle.cesium.com/?src=Particle%20System%20Fireworks.html&label=Showcases|Particle Systems Fireworks Demo}
*/
Expand Down

0 comments on commit b833a0c

Please sign in to comment.