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Stained glass not rendered correctly through another stained glass (or glass pane) #1371

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i0xHeX opened this issue Jul 3, 2022 · 3 comments
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E-duplicate Closed: Duplicate issue

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@i0xHeX
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i0xHeX commented Jul 3, 2022

Version information

mc1.19-0.4.2+build.16

Expected Behavior

2022-07-03_21 48 25

Actual Behavior

2022-07-03_21 51 20

Also if you look through stained glass pane with same conditions as on the screen (facing for example) - stained glass will not be rendered at all:
2022-07-03_21 51 51

Reproduction Steps

  1. Join the world
  2. Build stained glass walls (color does not matter)
  3. Look through it

2022-07-03_22 05 38

Java version

JDK 17.0.3.1

CPU

Intel Core i3-4005U

GPU

Intel HD Graphics 4400

Additional information

No response

@i0xHeX i0xHeX added S-needs-triage Status: Needs triage T-bug Type: Bug labels Jul 3, 2022
@Anslean
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Anslean commented Jul 10, 2022

I don't have time to post a formal issue yet, but I think this might be related to a water rendering bug I found today. A single column of falling water produces the issue. Looking at a downward angle causes the far face of the lower block to render improperly. I'll post a formal issue later. But if they happen to be the same root cause, this may help in isolating it. And water rendering might be considered higher priority than stained glass anyway 🤷, so if it is the same maybe this gets a boost lol. The main reason I suspect it's the same issue is because it's back-face culling (and similar rendering processes) with regards to transparent block types.

@magneticflux-
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This and @Anslean's water issue are both duplicates: #38

@burgerindividual
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Marking as duplicate of #38

@burgerindividual burgerindividual closed this as not planned Won't fix, can't repro, duplicate, stale Jul 25, 2022
@burgerindividual burgerindividual added E-duplicate Closed: Duplicate issue and removed T-bug Type: Bug S-needs-triage Status: Needs triage labels Jul 25, 2022
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Labels
E-duplicate Closed: Duplicate issue
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