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Issues: CaffeineMC/sodium
Translucent blocks do not render correctly (fixed in Sodium 0.6)
#38
by RdSt14
was closed Feb 15, 2024
Closed
28
"Missing palette entry for index..." crash when loading chunks
#2869
opened Nov 7, 2024 by
xannieqt
Open
11
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Issues list
Programmer Art model optimizations
S-needs-triage
Status: Needs triage
T-enhancement
Type: Enhancement
#2929
opened Dec 9, 2024 by
muzikbike
Better choices for fluid side textures
S-needs-triage
Status: Needs triage
T-enhancement
Type: Enhancement
#2928
opened Dec 9, 2024 by
muzikbike
Crash on Snapdragon X Elite
A-drivers
Area: Driver compatibility
T-bug
Type: Bug
#2927
opened Dec 8, 2024 by
asdfghjkl403622
Sodium lacks VT fast leaves textures for pale oaks
F-good-first-issue
Flag: Good first issue for new contributors
T-bug
Type: Bug
#2926
opened Dec 8, 2024 by
djmrFunnyMan
FramedBlocks is broken with Minecraft 1.21.4
S-needs-triage
Status: Needs triage
#2923
opened Dec 7, 2024 by
Lolothepro
Make fluids interact better with blocks with full side faces
S-needs-triage
Status: Needs triage
T-enhancement
Type: Enhancement
#2922
opened Dec 7, 2024 by
muzikbike
More intelligent culling/triangulation for fluid side texture planes
S-needs-triage
Status: Needs triage
T-enhancement
Type: Enhancement
#2921
opened Dec 7, 2024 by
muzikbike
End crystals render incorrectly sometimes with Complementary and Euphoria Patches since Sodium 0.6.0-beta.3
A-resource-packs
Area: Resource and shader packs
T-bug
Type: Bug
#2916
opened Dec 6, 2024 by
djmrFunnyMan
Optimized flower_pot_cross_emissive model
S-needs-triage
Status: Needs triage
T-enhancement
Type: Enhancement
#2913
opened Dec 5, 2024 by
muzikbike
"More Red” cables are not rendered correctly
A-mods
Area: Mod compatibility
T-bug
Type: Bug
#2906
opened Dec 3, 2024 by
Lolothepro
Split Fabric Rendering API support code into an optional module
T-tracking
Type: Tracking
#2900
opened Dec 2, 2024 by
jellysquid3
Sodium renderer turns the Spring Water fluid from the mod Spelunkery yellow
T-bug
Type: Bug
#2884
opened Nov 17, 2024 by
Tsunamori74
Disguised Blocks from Moving Elevators render incorrectly.
S-needs-triage
Status: Needs triage
#2882
opened Nov 17, 2024 by
DoomShin
Unable to scale GUI to more than 2x while not running in fullscreen
S-needs-triage
Status: Needs triage
#2871
opened Nov 10, 2024 by
Arktikus
"Missing palette entry for index..." crash when loading chunks
A-mods
Area: Mod compatibility
P-high
Priority: High
S-info-needed
Status: Info needed
T-crash
Type: Crash or hang
Quad ordering is incorrect after material downgrading, causing problems with certain block models
A-resource-packs
Area: Resource and shader packs
P-high
Priority: High
T-bug
Type: Bug
Compatibility with Legacy Mipmaps
A-mods
Area: Mod compatibility
T-bug
Type: Bug
#2866
opened Nov 4, 2024 by
Permdog99
Seams in complex block models more noticeable in 0.6.0 Beta 4
A-vanilla-parity
Area: Vanilla parity
T-bug
Type: Bug
Snow Real Magic snowlogged blocks are invisible when Sodium is present
A-mods
Area: Mod compatibility
T-bug
Type: Bug
Chunk updating on NeoForge
S-needs-triage
Status: Needs triage
#2836
opened Oct 24, 2024 by
Bercasss
NeoForge QuadTransformers.transform does not rotate sodium quad data
A-mods
Area: Mod compatibility
T-bug
Type: Bug
Make obfuscated text rendering less memory-intensive
T-enhancement
Type: Enhancement
#2834
opened Oct 24, 2024 by
muzikbike
macOS: Fullscreen resolution "unsupported" on 1.21.3
S-nyi
Status: Not yet implemented
T-enhancement
Type: Enhancement
#2831
opened Oct 24, 2024 by
Proton0
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