A C# port of "Real-Time Fluid Dynamics for Games"
From: http://www.intpowertechcorp.com/GDC03.pdf http://www.dgp.toronto.edu/people/stam/reality/Research/zip/CDROM_GDC03.zip
Original C version is here: https://github.com/CFusion/Real-Time-Fluid-Dynamics-for-Games