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Many fixes & additions to Online Visiting and the sort #71

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merged 21 commits into from
Apr 26, 2024

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Byte-Nova
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@Byte-Nova Byte-Nova commented Apr 26, 2024

This PR contains many fixes and additions to the online visiting part of the mod as well as other minor changes to other functionalities (Raiding, Spying, Offline Visiting).

Disclaimer: Online visiting isn't yet finished, this PR is being pushed because it includes very relevant changes to the project.

The most important changes (and what I can remember) are listed here (some of them affect any function that sends maps over the network):

  • Plant growth is now synced with maps.
  • Pollution is now synced with maps.
  • Date and time is now synced with maps.
  • The majority of the things are now correctly sent through the map (duplication glitch issue should be gone now).
  • Pawns will no longer teleport when moving around if they aren't too de-synced.
  • Pawns will now target things correctly in the map (if no other issues arise, this is prone to occur again further down development).
  • Pawns will no longer move faster in one game than in the other when executing actions.
  • Random mote spread (such as insectoid hive's) is now controlled correctly to ensure sync.
  • Removed various dialogs that weren't needed to make the experience smoother and faster.
  • Map deep scribe is now more advanced and allows more flexibility for selecting what to get and set.
  • More...

@Byte-Nova Byte-Nova merged commit 68903d3 into development Apr 26, 2024
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@Byte-Nova Byte-Nova deleted the wip/onlinevisiting branch April 26, 2024 10:33
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