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Sunflower draft, using monster template
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extends "res://scenes/combat/npc/Monster_Template.gd" | ||
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func _ready(): | ||
super() | ||
SPEED=0 | ||
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func _physics_process(delta): | ||
pass |
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[gd_scene load_steps=2 format=3 uid="uid://5hvu3vnu25r"] | ||
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[ext_resource type="Script" path="res://scenes/combat/npc/Sunflower.gd" id="1_foxca"] | ||
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[node name="Sunflower" type="CharacterBody2D"] | ||
script = ExtResource("1_foxca") | ||
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[node name="Label" type="Label" parent="."] | ||
offset_left = -11.0 | ||
offset_top = -9.0 | ||
offset_right = 11.0 | ||
offset_bottom = 14.0 | ||
text = "🌻" |