Render target implementation adapted for the main branch #111
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Complex effects use render-to-texture render targets, the .rtex file looks like a regular .tex texture that contains a header only.
This pull request adds parsers and serialization code for both rtex-112 and rtex-157 formats. MRL uses a type hash that allows detection render targets, RE5, unfortunately, had to use brute force by trying to find .rtex if .tex is missing