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RE6 Import support #103

Merged
merged 5 commits into from
Apr 26, 2024
Merged

RE6 Import support #103

merged 5 commits into from
Apr 26, 2024

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Brachi
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@Brachi Brachi commented Apr 26, 2024

Initial import support. Closes #98
Export is enabled but only very little testing has been done for meshes, and not at all in mrl, which is probably broken.

Brachi added 5 commits April 14, 2024 10:37
Export roundtrip shows minor weight problems in pl0000, but hangs the
game with just the mesh so far
This will allow better testing of generated mrls, since hashes will be
the same when exported. If hashes are not used (e.g. re5) we just keep
the traditional prefixes with the material index
Some bones that were not supposed to have weights were imported due to
rounding errors. Discovered via tests.
Now game loads modded meshes. MRL modding not tested yet.
@Brachi Brachi merged commit 7668c98 into main Apr 26, 2024
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@Brachi Brachi deleted the re6-support branch May 4, 2024 16:17
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Initial RE6 import support
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