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r_texturemode defaults to GL_LINEAR_MIPMAP_LINEAR
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BraXi committed Sep 12, 2024
1 parent bb22833 commit 4492b12
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion src/renderer_dll/r_init.c
Original file line number Diff line number Diff line change
Expand Up @@ -105,7 +105,7 @@ void R_RegisterCvarsAndCommands(void)

gl_driver = ri.Cvar_Get("gl_driver", "opengl32", CVAR_ARCHIVE, NULL);

r_texturemode = ri.Cvar_Get("r_texturemode", "GL_NEAREST_MIPMAP_NEAREST", CVAR_ARCHIVE, NULL);
r_texturemode = ri.Cvar_Get("r_texturemode", "GL_LINEAR_MIPMAP_LINEAR", CVAR_ARCHIVE, NULL);
r_texturealphamode = ri.Cvar_Get("r_texturealphamode", "default", CVAR_ARCHIVE, NULL);
r_texturesolidmode = ri.Cvar_Get("r_texturesolidmode", "default", CVAR_ARCHIVE, NULL);

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