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r_texturemode defaults to GL_LINEAR_MIPMAP_LINEAR
Win32 Debug #108: Commit 4492b12 pushed by BraXi
September 12, 2024 11:57 1m 52s main
September 12, 2024 11:57 1m 52s
r_texturemode defaults to GL_LINEAR_MIPMAP_LINEAR
Release 32bit #100: Commit 4492b12 pushed by BraXi
September 12, 2024 11:57 1m 44s main
September 12, 2024 11:57 1m 44s
Update README
Release 32bit #99: Commit 14155a6 pushed by BraXi
September 12, 2024 11:03 1m 1s main
September 12, 2024 11:03 1m 1s
Update README
Win32 Debug #107: Commit 14155a6 pushed by BraXi
September 12, 2024 11:03 2m 13s main
September 12, 2024 11:03 2m 13s
Update msbuild-release-x86.yml
Release 32bit #98: Commit 4a007c0 pushed by BraXi
September 12, 2024 10:19 1m 37s main
September 12, 2024 10:19 1m 37s
Update msbuild-release-x86.yml
Win32 Debug #106: Commit 4a007c0 pushed by BraXi
September 12, 2024 10:19 1m 47s main
September 12, 2024 10:19 1m 47s
Update msbuild.yml
Win32 Debug #105: Commit 40dfc53 pushed by BraXi
September 12, 2024 10:18 2m 8s main
September 12, 2024 10:18 2m 8s
Update msbuild.yml
Release 32bit #97: Commit 40dfc53 pushed by BraXi
September 12, 2024 10:18 1m 52s main
September 12, 2024 10:18 1m 52s
smoll edits here and there
Release 32bit #96: Commit 7842605 pushed by BraXi
September 12, 2024 10:15 1m 23s main
September 12, 2024 10:15 1m 23s
smoll edits here and there
Win32 Debug #104: Commit 7842605 pushed by BraXi
September 12, 2024 10:15 1m 27s main
September 12, 2024 10:15 1m 27s
dezefix
Release 32bit #95: Commit f94e00d pushed by BraXi
September 11, 2024 21:41 1m 10s main
September 11, 2024 21:41 1m 10s
dezefix
Win32 Debug #103: Commit f94e00d pushed by BraXi
September 11, 2024 21:41 1m 50s main
September 11, 2024 21:41 1m 50s
prtool compiling again
Win32 Debug #102: Commit 36a9392 pushed by BraXi
September 11, 2024 21:16 2m 12s main
September 11, 2024 21:16 2m 12s
prtool compiling again
Release 32bit #94: Commit 36a9392 pushed by BraXi
September 11, 2024 21:16 1m 35s main
September 11, 2024 21:16 1m 35s
part 6 of cleanups and refactor
Release 32bit #93: Commit 15d5280 pushed by BraXi
September 9, 2024 21:05 1m 39s main
September 9, 2024 21:05 1m 39s
part 6 of cleanups and refactor
Win32 Debug #101: Commit 15d5280 pushed by BraXi
September 9, 2024 21:05 1m 41s main
September 9, 2024 21:05 1m 41s
update readme
Win32 Debug #100: Commit b10d0e8 pushed by BraXi
July 24, 2024 21:53 1m 57s main
July 24, 2024 21:53 1m 57s
update readme
Release 32bit #92: Commit b10d0e8 pushed by BraXi
July 24, 2024 21:53 1m 43s main
July 24, 2024 21:53 1m 43s
rename smdl_load.c to com_model.c, it should serve as a file for all …
Release 32bit #91: Commit b64d0a6 pushed by BraXi
July 24, 2024 21:29 1m 29s main
July 24, 2024 21:29 1m 29s
rename smdl_load.c to com_model.c, it should serve as a file for all …
Win32 Debug #99: Commit b64d0a6 pushed by BraXi
July 24, 2024 21:29 1m 34s main
July 24, 2024 21:29 1m 34s
[skelmod] skeleton being properly calculated, very messy code
Release 32bit #90: Commit c11f4b7 pushed by BraXi
July 24, 2024 18:36 2m 20s main
July 24, 2024 18:36 2m 20s
[skelmod] skeleton being properly calculated, very messy code
Win32 Debug #98: Commit c11f4b7 pushed by BraXi
July 24, 2024 18:36 2m 38s main
July 24, 2024 18:36 2m 38s
time to animate skeletal models huh
Release 32bit #89: Commit 452abdb pushed by BraXi
July 22, 2024 10:18 1m 46s main
July 22, 2024 10:18 1m 46s
time to animate skeletal models huh
Win32 Debug #97: Commit 452abdb pushed by BraXi
July 22, 2024 10:18 1m 58s main
July 22, 2024 10:18 1m 58s
slight change to centerprint color
Win32 Debug #96: Commit ce68485 pushed by BraXi
July 12, 2024 15:25 1m 33s main
July 12, 2024 15:25 1m 33s