Releases: BluWizard10/Blu-Hierarchy
Releases · BluWizard10/Blu-Hierarchy
1.2.0
- Components that have the
HideFlags.HideInInspector
argument in the Script will now be hidden by default. This fixes a bug where those hidden Components were exposed in the Hierarchy when they were not supposed to.- You can show them again in the Hierarchy by toggling "Show Hidden Components" in the BluHierarchy Settings, if for some weird reason you want to see them. ¯_(ツ)_/¯
1.1.0
- Redesigned ALL icons for better clarity on the Hierarchy. The edgy file-like icons were getting a bit old...
- Added icon for d4rkAvatarOptimizer.
1.0.1
Changed Menu Location for Settings.
1.0.0
Update README.md
0.7.0
Added Icons for VRC Constraint Components.
0.6.1
Create trigger-repo-rebuild.yml
0.6.0
Added test feature for copying paths in a Hierarchy.
0.5.1
Added Icons for all VRCFury Components.
0.5.0
- Slightly widened all custom Component Icons for display clarity.
- Changed Udon Behaviour Component icon to something that I think looked better when representing either an Udon Graph or an UdonSharp Component.
- Added icon for the VRCHeadChop Component introduced in SDK 3.5.2.
- Changed behavior of components in Play Mode. Only the Toggles will be allowed to be viewable in Play Mode.
0.4.2
- Added
isPlaying
check to prevent icons and GUI changes from loading while in Play Mode. This should optimize performance.