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Fixed polyline rendering on flipped skeld
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v0idp committed Apr 1, 2022
1 parent acf5bda commit aee74ae
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion gui/replay.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -136,7 +136,7 @@ namespace Replay
// untransform the points before returning
for (auto& point : points)
{
point.x = getMapXOffsetSkeld(point.x) - cursorPosX;
point.x = getMapXOffsetSkeld(point.x) + 100.f - cursorPosX;
point.y -= cursorPosY;
}
}
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