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* Version 1.17.1 * Add homes command to default player options. * Implements better online player counter. (#1791) Current one is based on online player count when bStats sends data to the server. This one will send data about amount of players who logged in the server. * Add Boxed Gamemode to the list. (#1793) * Add Bank addon (#1792) * Add Holographic Displays as SoftDepend for AOneBlock (#1794) * Custom date time format support for /<admin> info <player> (#1783) Fixes #1720 * Parent/sub-flag support, split up and designate CONTAINER flag as parent flag (#1784) * Split CONTAINER flag into multiple flags CONTAINER split into - CONTAINER (Chest/Minecart Chest) - BARREL (Barrel) - COMPOSTER (Composter) - FLOWER_POT (Flower Pot) - SHULKER_BOX (Shulker Box) - TRAPPED_CHEST (Trapped Chest) Fixes #1777 * Add subflag support * Create container parent flag, chest subflag * Remove extra string from when CHEST was CONTAINER * Fix incorrect flag specified on fired event in IslandToggleClick * Add missing world subflag event firing * Remove extra import * Add world setting flag for island visitors keep inventory (#1785) * Implement 3 bar charts: addons, gamemodes, hooks (#1790) BStats supports sending Bar chart data, however, it does not display it via their site directly. It can be called manually, to view. PieChart does not work very well for addons and hooks. BarChart however allows viewing each addon separately. This change allows sending data to the server about bar charts. * Update action versions * Declare distribution - adopt * Cache Java Maven files differently. * Try dependency for shade snapshot * Add support for Minecraft 1.17.1 * Fix test by incrementing listener value check There is a new listener now. * Spigot 1.17.1 * Fix test for InventoryListener * Re-order repos. * Downgrading to 1.17 Spigot for now to enable building. * Try pluginRespositories tag in POM to enable Github actions * Version 1.17.2 * Add alternative Addon#getIslandManager method (#1797) We have already done this to the main BentoBox class. But add-ons missed it, and it still has this weird structure: Addon#getIslands().getIslands(). This will just add the same method as it is already in BentoBox class. * Fix bucket dupe (#1806) Fix https://discord.com/channels/272499714048524288/310623455462686720/867790395442462760 * Removes unneeded exploit protection code for skulls (#1810) This no longer seems to be required with 1.17.1 https://github.com/BentoBoxWorld/BSkyBlock/issues/430 * Quote filename of addon that cannot be loaded. Provides a better understanding of which addon failed. * Remove update when pasting chest. * Version 1.17.3 * Java upgrade (#1814) * Version 1.17.3 * Use Map.of and List.of instead of Immutable collections * Replace explicit type argument. * Replace lamba with method reference * Replace condition with Objects.requireNonNullElseGet * Use String.repeat * Use new switch expressions * Use instanceof patten variables which are more compact * Fuse toUnmodifiableList into stream and return it. * Remove unnecessary toString() calls. * Remove unnecessary public * Extracted common part from if * Simplify conditional expressions * Remove unused IOExceptions * Cast to long * Use Map.putAll * Use primitives * Clarify what is null or not * Addedd @serial annotation introduced with Java 14. * Use Optional.isEmpty instead of !isPresent * Use flatMap then ifPresent * Just use Arrays.stream * Swap map and filter for null with Objects::nonNull * Use expression lambda * Update JavaDoc version to 16 * Make spawn protection area square instead of circle. #1819 * Improve ItemParser code. (#1821) * Improve ItemParser code. Add ability to parse text if Material is just a single string. Add ability to parse player heads. Add comments to the code. * Fixes failing test. * Added deprecation suppression. * Added Pladdon to loadbefore. * Prevent bucket duping when scooping obsidian Part 35 #1825 * Warns visitors that PVP is active if they teleport to an island #1780 * Prevents repeated portaling when nether is disabled. (#1826) * Prevents repeated portaling when nether is disabled. #1782 * Fix test * Hex pr 1820 (#1822) * Fix @SInCE for subflags. (#1831) * Add Citizens to Softdepend list for NPC support (#1834) * Fix color test. * Set the default game mode when player makes island. * Corrects JavaDocs link Fixes #1838 * Update to 3.3.1-SNAPSHOT for shade plugin. * Package info files for better JavaDocs (#1839) * Added package info files for better JavaDocs * Implement Flag icon changing via Locales file. (#1829) This commit contains 2 changes: - An option for Flag to use icon that is defined in locales after "icon" string. - An option for ItemParser to parse icon or return given value, if parsing was not successful. The flag option is not ideal, but it is simpler and easier to maintain then adding new config section where icons can be changed, as the locales file already contains a lot of info about each flag. * Support glowing ink in blueprints (#1842) Fixes #1837 * Panel template (#1841) * Implement basic functionality to read data from template panels. Create TemplateReader class that has static method which generates a PanelTemplateRecord. This record contains every necessary information from user created template file so everyone could use it to generate a functional panel. These classes are just for reading templates and do not create actual panel. * Add template clearing via bentobox reload command. * Fix version command to show addon state. * Fix German flag banner description. Added more debug around error reporting. * Make variables final if they can be. (#1843) * Make variables final if they can be. * Do not use final so that test can pass. For testing, we use a trick to set this variable, but it won't work if it is final. Right now, I'd like to keep the test. * Static code analysis (#1844) * StringBuffer (Java 5) may be declared as StringBuilder * Replace map with flatMap * Use instanceof naming * No need to specify paramter types. * Remove verbose code * Fix JavaDoc issues * Make internal class a record. * Remove unused import. * Make internal class a record. * Made internal class a record. * Removed unused import * Fix typos * Fix typo in test. * Prevent home teleport when already home teleporting Home teleporting is async so it's possible to issue the command multiple times. This puts a flag in so that if a playeer is mid-teleport, then issuing the go command will just repeat the text that the player is teleporting home. #1637 * Extracted island info from the Island object. This is in preparation to have a different info for players than admins. #1501 * Slimmer trimmer island info for players. #1501 * Fixes coop and trust invites when team invites are not allowed If a member or sub-owner has coop or trust invite capability and not team invite rank, and confirm invites is on, then the invites were not working. Fixes #1452 * Remove invulnerable visitor protection if island is in PVP mode We now have alerts if a player teleports to a PVP island. #668 * Fixes NPE in admin tp if nether or end worlds don't exist. * Adds arrow sound when teleporting into a PVP island. * Fix PVPListenerTest Visitors are no longer invincible when on a PVP island. * Fix test failure in InvincibleVisitorsListenerTest * Minor JavaDoc correction. * Go command was not working second time. * Prevents console errors for missing icons in locale files. * Fixes PlAddon disabling issue. (#1847) There was a bug that did not unload PlAddon classes from JVM. This change should fix it, as it will unload PlAddons via pluginLoader. * Clear code - set worlds once on construction. * Fixes a bug when Potion metadata was not applied (#1849) There was missing potion meta data applying after creating an item. This affects both: Potions and Tipped arrows. * Adds force-shown lines to the template. (#1850) * Adds force-shown lines to the template. Fixes a bug when template type was not selected correctly. Changes "name" to "title" for border and background icons. * Create TemplatedPanel and TemplatedPanelBuilder. TemplatedPanel uses PanelTemplateRecord to create a functional panel. Builder contains button builder callbacks that are used to create buttons with custom data. * Use final vars for lambdas to avoid them changing async The processes could run async, especially when chunk loading took a while, so using fields that could change would result in blocks being missed, especially in the nether or end. Switching to final vars avoids this. Fixes #1840 * Remove travis. Co-authored-by: BONNe <[email protected]> Co-authored-by: Fredthedoggy <[email protected]> Co-authored-by: Justin <[email protected]> Co-authored-by: gecko10000 <[email protected]>
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