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Switch to StarRating in DiffCalc
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LumpBloom7 committed Nov 13, 2021
1 parent 6c55829 commit 7a9db69
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion osu.Game.Rulesets.Rush/RushDifficultyCalculator.cs
Original file line number Diff line number Diff line change
Expand Up @@ -21,7 +21,7 @@ public RushDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap)

protected override DifficultyAttributes CreateDifficultyAttributes(IBeatmap beatmap, Mod[] mods, Skill[] skills, double clockRate)
{
return new DifficultyAttributes(mods, skills, 0) { StarRating = beatmap.BeatmapInfo.StarDifficulty };
return new DifficultyAttributes(mods, skills, 0) { StarRating = beatmap.BeatmapInfo.StarRating };
}

protected override IEnumerable<DifficultyHitObject> CreateDifficultyHitObjects(IBeatmap beatmap, double clockRate) => Enumerable.Empty<DifficultyHitObject>();
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