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Add hitsounds to hearts
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swoolcock committed Jun 4, 2020
1 parent 3c6f499 commit 1b451f1
Showing 1 changed file with 2 additions and 0 deletions.
2 changes: 2 additions & 0 deletions osu.Game.Rulesets.Rush/Beatmaps/RushBeatmapConverter.cs
Original file line number Diff line number Diff line change
Expand Up @@ -124,6 +124,7 @@ protected override IEnumerable<RushHitObject> ConvertHitObject(HitObject origina
{
Lane = positionLane ?? sampleLane,
StartTime = original.StartTime,
Samples = original.Samples,
};
}
else
Expand Down Expand Up @@ -208,6 +209,7 @@ protected override IEnumerable<RushHitObject> ConvertHitObject(HitObject origina
yield return new Heart
{
Lane = otherLane,
Samples = nodeSample,
StartTime = repeatCurrent,
};
}
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