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Doc fixes godotengine#3
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BadMachine committed Jan 29, 2025
1 parent 7e8cbee commit 5cbcbd8
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2 changes: 2 additions & 0 deletions doc/classes/RenderDataExtension.xml
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Expand Up @@ -24,6 +24,7 @@
<method name="_get_light_storage" qualifiers="virtual const">
<return type="RendererLightStorage" />
<description>
Implement this in GDExtension to return the implementation's [RendererLightStorage] object.
</description>
</method>
<method name="_get_render_scene_buffers" qualifiers="virtual const">
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<method name="_get_texture_storage" qualifiers="virtual const">
<return type="RendererTextureStorage" />
<description>
Implement this in GDExtension to return the implementation's [RendererTextureStorage] object.
</description>
</method>
</methods>
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3 changes: 3 additions & 0 deletions doc/classes/RendererTextureStorage.xml
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@@ -1,8 +1,11 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="RendererTextureStorage" inherits="Object" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
Abstract render texture storage object, holds scene texture data.
</brief_description>
<description>
Abstract render texture storage object.
[b]Note:[/b] This is an internal rendering server object, do not instantiate this from script.
</description>
<tutorials>
</tutorials>
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