Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

3ds Max: 8 UV Channels #1129

Merged
merged 2 commits into from
Dec 19, 2024
Merged

3ds Max: 8 UV Channels #1129

merged 2 commits into from
Dec 19, 2024

Conversation

JBoye
Copy link
Contributor

@JBoye JBoye commented Dec 19, 2024

Increased number of UV Channels, to match the Maya Exporter

Copy link
Contributor

@bghgary bghgary left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

LGTM. @SergioRZMasson Can you verify?

Copy link
Contributor

@SergioRZMasson SergioRZMasson left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Yep, that should do it.

@SergioRZMasson SergioRZMasson merged commit 87d89d2 into BabylonJS:master Dec 19, 2024
5 checks passed
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

3 participants