Add root join when single bone skeleton #1030
Merged
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Both Babylon and GLTF does need a root node for the skeleton, which mean that the minimum of join into a skeleton is 2. One of the reason is we need a fallback to address vertex who does not hold any join influence ( weight 1,0,0,0 to join 0 ).
3DSMax is more permissive and let user define a single join skin.
This PR fix this issue, adding a root in this case.
note : second pr version, forgot a commit into the remote branch.