Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Provide information about occluded mesh? #123

Closed
amerkoleci opened this issue Jan 12, 2014 · 1 comment
Closed

Provide information about occluded mesh? #123

amerkoleci opened this issue Jan 12, 2014 · 1 comment

Comments

@amerkoleci
Copy link

Would be fine to have access on occluded and visible mesh. now I need to do, scene._activeMeshes.length to have access of this information.

@deltakosh
Copy link
Contributor

Good idea :)
I will definitely do that for next version ( I mean creating a function to retrieve the list of active mesh) : scene.geActiveMeshes

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

2 participants