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Releases: BOLL7708/OpenVR2Key

Tooltips & Labels

07 Jul 08:12
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Full Changelog: v2.1.0...v2.1.1

  • Updated the tool tips and labels for the status and input indicators to be less confusing, hopefully.

v0.40 Colors

07 Jul 08:10
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  • To differentiate the various panels they now have background colors, to lessen confusion.
  • Fixed rendering of app IDs with underscores
  • Updated actions and bindings

Bindings Button

18 Jun 10:44
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Full Changelog: v2.0.3...v2.1.0

Update

Added a button to open the SteamVR bindings interface for this application.

Fix Build Issue

16 Jun 09:44
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Full Changelog: v2.0.2...v2.0.3

Update

Turns out a if/def style issue was still in the code so it only broke when building here on github.

Fix Workflow

16 Jun 09:30
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Fix Workflow Pre-release
Pre-release

Full Changelog: v2.0.1...v2.0.2

Update

Fix string resolving issue in workflow

Release Workflow

16 Jun 09:25
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Release Workflow Pre-release
Pre-release

Full Changelog: v2.0.0...v2.0.1

Update

  • Added a release workflow, hopefully it builds.

.NET 8

16 Jun 09:19
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.NET 8 Pre-release
Pre-release

Full Changelog: v0.61...v2.0.0

Update

  • Upgraded the project to .NET 8
  • Dependencies minimized
  • Interface framework implemented
  • Links updated

v0.61 Fix for New Tracker Roles

18 Dec 12:02
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Pre-release

A fix for the previous experimental build, forgot to add the new tracker roles to actually be included in input handle acquisition.

Again, report any issues with this specific release in #32

v0.60 More Tracker Roles

18 Dec 11:42
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Pre-release

Experimental pre-release build made in response to #32

Please report any issues with this build to that thread.

Note: All Vive Tracker bindings now have the same key bound, this as the amount of roles outnumber the current amount of slots available for trackers. Rebind at your leisure.

v0.59 Fix config name when loading

15 Oct 11:51
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Pre-release

This is a potential fix for not properly matching config names when there are non-letter symbols in the app key. #27 #28