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Make input_ray_pickable CollisionObjects sensitive to collision layers
🔗 GHA #13: Commit 656d778 pushed by BMagnu
August 16, 2024 12:49 48m 15s 4.3-EotS
August 16, 2024 12:49 48m 15s
🔗 GHA
🔗 GHA #11: Commit 7b07540 pushed by BMagnu
April 16, 2024 11:17 23m 15s fix_global_rotation_matrix
April 16, 2024 11:17 23m 15s
🔗 GHA
🔗 GHA #10: Commit a4e6d4b pushed by BMagnu
April 12, 2024 16:40 53m 6s fix_global_rotation_matrix
April 12, 2024 16:40 53m 6s
🔗 GHA
🔗 GHA #7: Commit e652b3a pushed by BMagnu
April 2, 2024 19:02 48m 29s ray_picking_collision_mask
April 2, 2024 19:02 48m 29s
March 12, 2024 13:05 52m 9s
🔗 GHA
🔗 GHA #5: Commit 95940bf pushed by BMagnu
March 10, 2024 17:58 50m 51s ray_picking_collision_mask
March 10, 2024 17:58 50m 51s
🔗 GHA
🔗 GHA #4: Commit de18847 pushed by BMagnu
March 10, 2024 17:28 42m 42s ray_picking_collision_mask
March 10, 2024 17:28 42m 42s
🔗 GHA
🔗 GHA #3: Commit bc2481a pushed by BMagnu
March 8, 2024 20:48 1h 17m 59s ray_picking_collision_mask
March 8, 2024 20:48 1h 17m 59s
🔗 GHA
🔗 GHA #2: Commit 50ddf37 pushed by BMagnu
March 8, 2024 20:18 1h 30m 49s ray_picking_collision_mask
March 8, 2024 20:18 1h 30m 49s
🔗 GHA
🔗 GHA #1: Commit c2ad8b7 pushed by BMagnu
March 8, 2024 20:13 5m 0s ray_picking_collision_mask
March 8, 2024 20:13 5m 0s