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Pull and push Rigid constraints (#297)
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101
GSA_Adapter/Convert/FromGsa/Elements/RigidConstraint.cs
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/* | ||
* This file is part of the Buildings and Habitats object Model (BHoM) | ||
* Copyright (c) 2015 - 2023, the respective contributors. All rights reserved. | ||
* | ||
* Each contributor holds copyright over their respective contributions. | ||
* The project versioning (Git) records all such contribution source information. | ||
* | ||
* | ||
* The BHoM is free software: you can redistribute it and/or modify | ||
* it under the terms of the GNU Lesser General Public License as published by | ||
* the Free Software Foundation, either version 3.0 of the License, or | ||
* (at your option) any later version. | ||
* | ||
* The BHoM is distributed in the hope that it will be useful, | ||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
* GNU Lesser General Public License for more details. | ||
* | ||
* You should have received a copy of the GNU Lesser General Public License | ||
* along with this code. If not, see <https://www.gnu.org/licenses/lgpl-3.0.html>. | ||
*/ | ||
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#if GSA_10_1 | ||
using Interop.Gsa_10_1; | ||
#else | ||
using Interop.gsa_8_7; | ||
#endif | ||
using BH.Engine.Serialiser; | ||
using BH.Engine.Adapter; | ||
using BH.oM.Adapters.GSA; | ||
using BH.oM.Structure.Elements; | ||
using BH.oM.Structure.Constraints; | ||
using System.Collections.Generic; | ||
using BH.oM.Adapters.GSA.Elements; | ||
using System; | ||
using System.Linq; | ||
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namespace BH.Adapter.GSA | ||
{ | ||
public static partial class Convert | ||
{ | ||
/***************************************************/ | ||
/**** Public Methods ****/ | ||
/***************************************************/ | ||
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public static List<RigidConstraint> FromGsaRigidConstraint(IEnumerable<string> gsaStrings, Dictionary<int, Node> nodes) | ||
{ | ||
List<RigidConstraint> constraintList = new List<RigidConstraint>(); | ||
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foreach (string gsaString in gsaStrings) | ||
{ | ||
string[] tokens = gsaString.Split(','); | ||
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int primaryNodeName = int.Parse(tokens[2]); | ||
string linkTypeString = tokens[3]; | ||
string[] constrainedNodeNames = tokens[4].Split(','); | ||
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Node primaryNode; | ||
nodes.TryGetValue(primaryNodeName, out primaryNode); | ||
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List<Node> constrainedNodes = new List<Node>(); | ||
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foreach (string constrainedNodeName in constrainedNodeNames) | ||
{ | ||
if (int.TryParse(constrainedNodeName, out int constrainedNodeId)) | ||
{ | ||
if (nodes.TryGetValue(constrainedNodeId, out Node constrainedNode)) | ||
constrainedNodes.Add(constrainedNode); | ||
} | ||
} | ||
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RigidConstraintLinkType linkType = RigidConstraintLinkType.ALL; | ||
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if (Enum.TryParse(linkTypeString, out RigidConstraintLinkType parsedLinkType)) | ||
linkType = parsedLinkType; | ||
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RigidConstraint constraint = new RigidConstraint() | ||
{ | ||
PrimaryNode = primaryNode, | ||
ConstrainedNodes = constrainedNodes, | ||
Type = linkType | ||
}; | ||
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constraintList.Add(constraint); | ||
} | ||
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return constraintList; | ||
} | ||
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/***************************************************/ | ||
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} | ||
} | ||
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