-
Notifications
You must be signed in to change notification settings - Fork 219
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Fix E2E tests persistent flakiness + build hanging #3188
Conversation
SummarySummary
CoverageNo assemblies have been covered. |
SummarySummary
CoverageNo assemblies have been covered. |
SummarySummary
CoverageNo assemblies have been covered. |
SummarySummary
CoverageNo assemblies have been covered. |
SummarySummary
CoverageNo assemblies have been covered. |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Thanks
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
awesome
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
LGTM
Thanks @kllysng
@@ -265,6 +258,10 @@ public static void KillProcessTrees(Queue<Process> processQueue) | |||
{ | |||
processQueue.Enqueue(child); | |||
} | |||
await currentProcess.WaitForExitAsync(); |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
do they exit by themselves?
Issue 1: The persistent flakiness 🥐
After enabling output and error logs, we see this in a build with failing E2E tests.
We can't replicate this locally as we have the certs configured locally. Moving to HTTP from HTTPS should resolve this for our builds.
Issue 2: Build Hanging
Adding logging from the output/error streams on the processes mean that we need to close them. 🤦♀️ Interestingly, the IdWeb build didn't fail on this, but the Unified build did.