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Font rendering is different in version 11.1.0-beta1 on Windows #15015
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Please file a minimum sample using your font to double-check on our side |
@timunie It's the default font. But this also happens with a custom font I have so I assume it affects all fonts. |
Second image has no ClearType enabled |
Just to be clear, the only change I made was the version number of the Avalonia packages. |
similar |
Yeah seems to be a duplicate of #14711 . @Gillibald I'll leave it to you if you want to close that issue in favor of the other one |
Is it actually a duplicate? I opened a separate issue because I am not seeing a difference in the font rendering in the other screenshot, just different boldness. But maybe my eyes are deceiving me. |
Such issue reports are not helping. I need a minimal repro I can run as is without building some full blown up application. |
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Your own hello world template reproduces the issue, I don't see the problem. |
Tested with 11.1.0-beta2 in the repo example. It's still fuzzy. https://github.com/rabbitism/AvaloniaIssueRepro/tree/main/FontRenderIssue Also it's easy to see if you just open the Avalonio DevTools |
The problem here is related to Skia(Sharp):
This API is required to make sub pixel rendering work with layers: https://api.skia.org/structSkCanvas_1_1SaveLayerRec.html One can currently set My feeling is that |
Describe the bug
I tried updating my application to the beta and noticed that fonts are slightly smaller and blurrier than before.
As there is no mention of this change in the release notes so I wonder if it's intentional or a mistake?
Here's how a section of my app looks with v11.0.10 (nice and clear):

And here's what it looks with v11.1.0-beta1 (blurry and too small):

To Reproduce
Update to v11.1.0-beta1.
Expected behavior
The font rendering should be like before, or if it's intentional it should be in the release notes and there should be info on how to make adjustments if possible.
Avalonia version
11.1.0-beta1
OS
Windows
Additional context
No response
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