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Overview:
cfgEffectArea.json
#308File Changes:
CommunityOfflineClient.c
StaticFunctions.c
PositionMenu.c
CameraTool.c
ObjectEditor.c
GameMenu.c
ObjectInfoMenu.c
ObjectMenu.c
SceneSaveST.c
ObjectData.c
COMKeyBinds.c
Dev notes:
Added worldMap variable to allow automatic detection for file saving.
-- (although now that objects save to the custom folder there is no need for different file names)
Changed all #includes to make it easy to update the core folder for each map.
Example:
Changed This: #include "$CurrentDir:missions\DayZCommunityOfflineMode.Enoch\core\ModuleManager.c"
To This: #include "$mission:core\ModuleManager.c"
The $mission:core folder and init.c can now be updated across all missions without changing any files.